Xaihi

Xaihi

Basic Info

Name: Xaihi
Rarity: ★★★★★
Profession: SUPPORTER
Weapon: Wand
Main Attribute: Will
Sub Attribute: Wisd
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Base Stats (Level 1)

STR
9.3
AGI
9.4
WISD
15.9
WILL
15.2
MaxHP
500.0
ATK
30.0
DEF
0.0

Stats by Level

Level STR AGI WISD WILL MaxHP ATK
1 9.3 9.4 15.9 15.2 500 30
10 17.5 17.7 27.1 28.8 1005 56
20 26.5 27.0 39.6 43.9 1566 86
30 35.6 36.3 52.1 59.1 2128 115
40 44.6 45.5 64.6 74.3 2689 144
50 53.7 54.8 77.1 89.4 3250 174
60 62.7 64.1 89.6 104.6 3811 203
70 71.7 73.3 102.1 119.7 4372 232
80 80.8 82.6 114.6 134.9 4934 262
90 89.8 91.9 127.1 150.0 5495 291

Skills

Stack Overflow

Applies temporary Cryo Amp and Nature Amp to the entire team. The attribute of Intellect increases the Amp effect.
Ultimate Skill
Base Cryo Amp: 11%Base Nature Amp: 11%Amp Increase per Intellect: 0.014%Intellect raises Amp limit: 30%Duration (s): 12 Duration: 12.0s → 12.0s Cooldown: 20.0s Ultimate Energy Cost: 80.0 Charge: 1s
Lv Ultimate Energy Cost
1 80.0
2 80.0
3 80.0
4 80.0
5 80.0
6 80.0
7 80.0
8 80.0
9 80.0
10 80.0
11 80.0
12 80.0

Stress Testing

COMBO TRIGGER: When the Auxiliary Crystal uses up its HP treatments. Quickly charges up the Auxiliary Crystal and launches it at the enemy to deal Cryo DMG and Cryo Infliction.
Combo Skill
DMG Multiplier: 200%Stagger: 10 ATK: 200% → 450% Stagger: 10 → 10 Cooldown: 8.0s → 7.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 200% 0.0
2 220% 0.0
3 240% 0.0
4 260% 0.0
5 280% 0.0
6 300% 0.0
7 320% 0.0
8 340% 0.0
9 360% 0.0
10 385% 0.0
11 415% 0.0
12 450% 0.0

Cooldown

BASIC ATTACK: An attack with up to 5 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 15 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.
Attack1
BATK SEQ 1 Multiplier: 15% ATK: 15% → 34% ATK Disp: 15% → 34% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 15% 0.0
2 17% 0.0
3 18% 0.0
4 20% 0.0
5 21% 0.0
6 23% 0.0
7 24% 0.0
8 26% 0.0
9 27% 0.0
10 29% 0.0
11 31% 0.0
12 34% 0.0
Attack2
BATK SEQ 2 Multiplier: 16% ATK: 16% → 36% ATK Disp: 16% → 36% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 16% 0.0
2 18% 0.0
3 19% 0.0
4 21% 0.0
5 22% 0.0
6 24% 0.0
7 26% 0.0
8 27% 0.0
9 29% 0.0
10 31% 0.0
11 33% 0.0
12 36% 0.0
Attack3
BATK SEQ 3 Multiplier: 21% ATK: 21% → 47% ATK Disp: 21% → 47% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 21% 0.0
2 23% 0.0
3 25% 0.0
4 27% 0.0
5 29% 0.0
6 32% 0.0
7 34% 0.0
8 36% 0.0
9 38% 0.0
10 40% 0.0
11 44% 0.0
12 47% 0.0
Attack4
BATK SEQ 4 Multiplier: 33% ATK: 17% → 37% ATK Disp: 33% → 74% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 17% 0.0
2 18% 0.0
3 20% 0.0
4 21% 0.0
5 23% 0.0
6 25% 0.0
7 26% 0.0
8 28% 0.0
9 30% 0.0
10 32% 0.0
11 34% 0.0
12 37% 0.0
Attack5
BATK SEQ 5 Multiplier: 55% ATK: 55% → 124% ATK Disp: 55% → 124% Stagger: 15 → 15 Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 55% 0.0
2 61% 0.0
3 66% 0.0
4 72% 0.0
5 77% 0.0
6 83% 0.0
7 88% 0.0
8 94% 0.0
9 99% 0.0
10 106% 0.0
11 114% 0.0
12 124% 0.0
Power Attack
Finisher ATK Multiplier: 400% ATK: 400% → 900% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 400% 0.0
2 440% 0.0
3 480% 0.0
4 520% 0.0
5 560% 0.0
6 600% 0.0
7 640% 0.0
8 680% 0.0
9 720% 0.0
10 770% 0.0
11 830% 0.0
12 900% 0.0
Plunging Attack End
Dive ATK Multiplier: 80% ATK: 80% → 180% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 80% 0.0
2 88% 0.0
3 96% 0.0
4 104% 0.0
5 112% 0.0
6 120% 0.0
7 128% 0.0
8 136% 0.0
9 144% 0.0
10 154% 0.0
11 166% 0.0
12 180% 0.0

Distributed DoS

Summons an Auxiliary Crystal that orbits the controlled operator for a while. After the controlled operator performs a Final Strike on the enemy, the Auxiliary Crystal will restore the said operator's HP. This effect can trigger 2 times. The attribute of Will increases the amount of HP treatment. When the controlled operator is already at Max HP when triggering the HP restoration, grant the said operator a temporary Arts Amp as well. This effect cannot stack.
Normal Skill
Base Treatment: 144Treatment Increase per Will: 0.34Auxiliary Crystal Duration (s): 20Arts Amp: 9%Arts Amp Duration (s): 25 Duration: 20.0s → 20.0s Cooldown: 0.0s SP Cost: 100.0 Charge: 1s
Lv SP Cost
1 100.0
2 100.0
3 100.0
4 100.0
5 100.0
6 100.0
7 100.0
8 100.0
9 100.0
10 100.0
11 100.0
12 100.0

Talents (Passive Skills)

Execute Process
Lv1 Requires: BT1 (Lv.20) Cost: 12× Protoprism 2400× T-Creds
Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to take Cryo DMG Dealt +7% for 5s. This effect cannot stack.
Lv2 Requires: BT2 (Lv.30) Cost: 48× Protoprism 10800× T-Creds
Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to take Cryo DMG Dealt +10% for 5s. This effect cannot stack.
Freeze Protocol
Lv1 Requires: BT3 (Lv.40) Cost: 36× Protohedron 32000× T-Creds
Ultimate Stack Overflow improved: The ultimate also dispels Cryo Infliction and Solidification from the entire team.

Factory Skills (Manufacturing)

Standardized Scripting α (Lv1)
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +10%
Manufacturing Cabin
Standardized Scripting β (Lv2)
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%
Manufacturing Cabin
Murmuring Session α (Lv1)
Assign to Reception Room to grant operators a small Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension
Murmuring Session β (Lv2)
Assign to Reception Room to grant operators Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension

Potentials

Potential 1
Arts Amp granted by the Auxiliary Crystal is increased by another 5%.
Cost: 1× Xaihi's Token
Potential 2
Ultimate Stack Overflow improved: Ultimate Energy cost -10%.
Cost: 1× Xaihi's Token
Potential 3
Combo skill Stress Testing improved: When hitting the target, the hit chains 1 time to 1 additional target nearby.
Cost: 1× Xaihi's Token
Potential 4
Intellect +15, Treatment Efficiency +10%.
Cost: 1× Xaihi's Token
Potential 5
Ultimate Stack Overflow improved: Amp effect is increased to 1.1 times the original.
Cost: 1× Xaihi's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
8× Protodisk 3× Pink Bolete 1600× T-Creds
Stage 2 (Unlock Lv.40)
25× Protodisk 5× Red Bolete 6500× T-Creds
Stage 3 (Unlock Lv.50)
24× Protoset 5× Ruby Bolete 18000× T-Creds
Stage 4 (Unlock Lv.60)
36× Protoset 20× D96 Steel Sample 4 8× Bloodcap 100000× T-Creds

Favorability Attribute Bonuses

BT1 60 Favor +10.0 Will
BT2 150 Favor +15.0 Will
BT3 300 Favor +15.0 Will
BT4 300 Favor +20.0 Will

Skill Level Up Materials

NormalSkill: Distributed DoS
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× Blighted Jadeleaf 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× Blighted Jadeleaf 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× Blighted Jadeleaf 65000
UltimateSkill: Stack Overflow
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× Blighted Jadeleaf 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× Blighted Jadeleaf 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× Blighted Jadeleaf 65000
ComboSkill: Stress Testing
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Tachyon Screening Lattice 3× Blighted Jadeleaf 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Tachyon Screening Lattice 6× Blighted Jadeleaf 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Tachyon Screening Lattice 12× Blighted Jadeleaf 65000
NormalAttack: Cooldown
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Tachyon Screening Lattice 3× Blighted Jadeleaf 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Tachyon Screening Lattice 6× Blighted Jadeleaf 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Tachyon Screening Lattice 12× Blighted Jadeleaf 65000

Character Level-up Requirements

From → To EXP Required Gold
1 → 20 22,860 820
20 → 40 248,540 12,540
40 → 60 475,710 23,900
60 → 80 465,230 109,180
80 → 90 579,950 238,980
Total 1,792,290 385,420