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DATABASE

Complete stats & information for Arknights Endfield

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About this database

The Endfield Hub database is the single reference point for every quantitative aspect of Arknights: Endfield โ€” operator stats, weapon substats, enemy resistances, facility outputs, achievement requirements, item recipes, and Dijiang ship base skills. Every dataset is sourced from the official game tables, re-verified against live testing, and refreshed within 48 hours of each numbered patch so what you see here matches what is currently in-game on Global.

Use the database alongside our planners and guides. Open Operators to compare HP, ATK, STR/AGI/INT/WIL across rarities; jump to Weapons to find the right essence and substat for your DPS; check Enemies to plan elemental matchups before tough fights; and review Operator Base Skills to optimise mood, manufacturing, and clue collection on the Dijiang ship.

Operators & Characters

Tier Lists

Items, Weapons & Gear

World Data

Related Tools

Need More Help?

Check our guides or ask the community

Frequently Asked Questions

Where does Endfield Hub's database data come from?

Every number on these pages is pulled directly from the Arknights: Endfield client data tables (CharacterTable, WeaponTable, EnemyTable, ItemTable, AchievementTable, and the Dijiang ship skill tables). We update each database after every major patch โ€” usually within 24โ€“48 hours of a version going live on Global โ€” and we re-verify operator stats and weapon substats against in-game testing before publishing. Crowd-sourced data such as best operator pairings is attributed to community sources like the Endfield Mains subreddit and Prydwen.

How often is the database updated?

We push refreshes on three rhythms. First, a full data dump goes out within 48 hours of every numbered version (1.0, 1.1, 1.2, etc.) โ€” new operators, weapons, enemies, and facilities all land at once. Second, mid-patch additions like event bosses or limited consumables get patched in within 24 hours of their event start. Third, balance tweaks and stat corrections are pushed silently whenever Hypergryph adjusts numbers. The 'Last updated' timestamp on each subpage reflects the most recent change to that specific dataset.

Why are some operators or weapons missing from the database?

Three reasons cover most gaps. CN-exclusive content (operators and events that have not yet released on Global) is listed but flagged. Pre-release operators with leaked stats are deliberately excluded โ€” we do not host datamined material before official reveals. Finally, beta-test stats from PV livestreams may temporarily appear as 'TBD' until Hypergryph publishes the final tuning. If you spot a missing entry that should be live, the discrepancy is usually a sync lag โ€” refresh in a few hours.

Which database page should I start with as a new player?

Start with the Operators page to compare base stats and elements across your current roster, then check Operator Base Skills to plan who you assign to Dijiang ship facilities for mood and production bonuses. The Items database helps you identify which materials are bottlenecking your progression, and Enemies becomes essential once you hit the Cinder Arsenal hard modes โ€” knowing physical vs Arts effective HP and elemental resistances changes which operators you bring.

Can I trust the database for endgame and competitive content?

Yes for hard data โ€” HP, ATK, base skill values, weapon substats, and enemy resistances all come straight from the game files and are deterministic. For meta-call assertions like 'best operator' or 'tier list placement' we cross-check against multiple community sources and update after each balance pass. If a number ever conflicts with in-game testing, please open an issue on our feedback channel and we will re-verify against the source tables within the same day.