Gilberta

Gilberta

Basic Info

Name: Gilberta
Rarity: ★★★★★★
Profession: SUPPORTER
Weapon: Wand
Main Attribute: Will
Sub Attribute: Wisd
Loading calculator...

Base Stats (Level 1)

STR
9.1
AGI
9.4
WISD
16.1
WILL
20.4
MaxHP
500.0
ATK
30.0
DEF
0.0

Stats by Level

Level STR AGI WISD WILL MaxHP ATK
1 9.1 9.4 16.1 20.4 500 30
10 17.2 17.8 27.3 35.7 1005 60
20 26.3 27.2 39.8 52.7 1566 94
30 35.4 36.6 52.3 69.7 2128 128
40 44.5 46.0 64.8 86.7 2689 161
50 53.5 55.4 77.2 103.7 3250 195
60 62.6 64.7 89.7 120.7 3811 228
70 71.7 74.1 102.2 137.7 4372 262
80 80.7 83.5 114.7 154.7 4934 296
90 89.8 92.9 127.2 171.7 5495 329

Skills

Arcane Staff: Gravity Mode

Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling ends, the gravity well implodes to deal Nature DMG and Nature Infliction to enemies in the area of effect.
Normal Skill
Gravity Pull DMG Multiplier: 97%Explosion DMG Multiplier: 58%Explosion Stagger: 10 Stagger: 10 → 10 Cooldown: 0.0s SP Cost: 100.0 Charge: 1s
Lv SP Cost
1 100.0
2 100.0
3 100.0
4 100.0
5 100.0
6 100.0
7 100.0
8 100.0
9 100.0
10 100.0
11 100.0
12 100.0

Arcane Staff: Gravity Field

Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies Nature Infliction to enemies caught in the field. Targets in the Anomalous Gravity Field also suffer from Slow and Arts Susceptibility. The effect of Arts Susceptibility is further increased based on the number of active Vulnerability stacks on the target. If a target in the field is Lifted, the Lifted status will persist until the field wears off.
Ultimate Skill
DMG Multiplier: 333%Stagger: 20Field Duration (s): 5Slow Effect: 80%Base Arts Susceptibility: 18%Arts Susceptibility Increase per Vulnerability Stack: 1.8% ATK: 333% → 750% Duration: 5.0s → 5.0s Stagger: 20 → 20 Cooldown: 20.0s Ultimate Energy Cost: 90.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 333% 90.0
2 367% 90.0
3 400% 90.0
4 433% 90.0
5 467% 90.0
6 500% 90.0
7 534% 90.0
8 567% 90.0
9 600% 90.0
10 642% 90.0
11 692% 90.0
12 750% 90.0

Arcane Staff: Matrix Displacement

COMBO TRIGGER: When an Arts Reaction is applied to an enemy. A quick casting of the Arts that generates a gravity pull, which then deals Nature DMG and forcibly Lifts the target and nearby enemies.
Combo Skill
DMG Multiplier: 140%Stagger: 5 ATK: 140% → 315% Stagger: 5 → 5 Cooldown: 20.0s → 19.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 140% 0.0
2 154% 0.0
3 168% 0.0
4 182% 0.0
5 196% 0.0
6 210% 0.0
7 224% 0.0
8 238% 0.0
9 252% 0.0
10 270% 0.0
11 291% 0.0
12 315% 0.0

Arcane Staff: Beam Cohesion Arts

BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
Attack1
BATK SEQ 1 Multiplier: 30% ATK: 30% → 68% ATK Disp: 30% → 68% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 30% 0.0
2 33% 0.0
3 36% 0.0
4 39% 0.0
5 42% 0.0
6 45% 0.0
7 48% 0.0
8 51% 0.0
9 54% 0.0
10 58% 0.0
11 62% 0.0
12 68% 0.0
Attack2
BATK SEQ 2 Multiplier: 36% ATK: 18% → 41% ATK Disp: 36% → 81% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 18% 0.0
2 20% 0.0
3 22% 0.0
4 23% 0.0
5 25% 0.0
6 27% 0.0
7 29% 0.0
8 31% 0.0
9 32% 0.0
10 35% 0.0
11 37% 0.0
12 41% 0.0
Attack3
BATK SEQ 3 Multiplier: 41% ATK: 14% → 30% ATK Disp: 41% → 91% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 14% 0.0
2 15% 0.0
3 16% 0.0
4 18% 0.0
5 19% 0.0
6 20% 0.0
7 22% 0.0
8 23% 0.0
9 24% 0.0
10 26% 0.0
11 28% 0.0
12 30% 0.0
Attack4
BATK SEQ 4 Multiplier: 50% ATK: 17% → 37% ATK Disp: 50% → 112% Stagger: 16 → 16 Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 17% 0.0
2 18% 0.0
3 20% 0.0
4 22% 0.0
5 23% 0.0
6 25% 0.0
7 27% 0.0
8 28% 0.0
9 30% 0.0
10 32% 0.0
11 35% 0.0
12 37% 0.0
Power Attack
Finisher ATK Multiplier: 400% ATK: 20% → 45% ATK Disp: 400% → 900% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 20% 0.0
2 22% 0.0
3 24% 0.0
4 26% 0.0
5 28% 0.0
6 30% 0.0
7 32% 0.0
8 34% 0.0
9 36% 0.0
10 39% 0.0
11 42% 0.0
12 45% 0.0
Plunging Attack End
Dive ATK Multiplier: 80% ATK: 80% → 180% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 80% 0.0
2 88% 0.0
3 96% 0.0
4 104% 0.0
5 112% 0.0
6 120% 0.0
7 128% 0.0
8 136% 0.0
9 144% 0.0
10 154% 0.0
11 166% 0.0
12 180% 0.0

Talents (Passive Skills)

Messenger's Song
Lv1 Requires: BT1 (Lv.20) Cost: 12× Protoprism 2400× T-Creds
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +4%.
Lv2 Requires: BT2 (Lv.30) Cost: 40× Protoprism 8600× T-Creds
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +7%.
Late Reply
Lv1 Requires: BT2 (Lv.30) Cost: 48× Protoprism 10000× T-Creds
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [72 + Intellect×0.6] HP to the controlled operator. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.
Lv2 Requires: BT3 (Lv.40) Cost: 28× Protohedron 24000× T-Creds
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [108 + Intellect×0.9] HP to the controlled operator. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.

Factory Skills (Manufacturing)

Messengerial Processing β (Lv1)
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%
Manufacturing Cabin
Messengerial Processing γ (Lv2)
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%
Manufacturing Cabin
Messengerial Arms Mastery β (Lv1)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%
Manufacturing Cabin
Messengerial Arms Mastery γ (Lv2)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%
Manufacturing Cabin

Potentials

Potential 1
Battle skill Arcane Staff: Gravity Mode improved: Effect radius +20%.
Cost: 1× Gilberta's Token
Potential 2
Ultimate Arcane Staff: Gravity Field improved: When an enemy is affected by the Anomalous Gravity Field of the ultimate, each stack of Vulnerability multiplies the effect of Arts Susceptibility. When finalizing the effects, the target is treated as having 1 additional stack of Vulnerability (maxes out at 4 stacks).
Cost: 1× Gilberta's Token
Potential 3
Talent Messenger's Song improved: Ultimate Gain Efficiency +5%.
Cost: 1× Gilberta's Token
Potential 4
Ultimate Arcane Staff: Gravity Field improved: Ultimate Energy cost -15%.
Cost: 1× Gilberta's Token
Potential 5
Combo skill Arcane Staff: Matrix Displacement improved: Length of cooldown Xs; DMG multiplier is increased to 1.3 times the original.
Cost: 1× Gilberta's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
8× Protodisk 3× Pink Bolete 1600× T-Creds
Stage 2 (Unlock Lv.40)
25× Protodisk 5× Red Bolete 6500× T-Creds
Stage 3 (Unlock Lv.50)
24× Protoset 5× Ruby Bolete 18000× T-Creds
Stage 4 (Unlock Lv.60)
36× Protoset 20× Tachyon Screening Lattice 8× Bloodcap 100000× T-Creds

Favorability Attribute Bonuses

BT1 60 Favor +10.0 Will
BT2 150 Favor +15.0 Will
BT3 300 Favor +15.0 Will
BT4 300 Favor +20.0 Will

Skill Level Up Materials

NormalSkill: Arcane Staff: Gravity Mode
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Triphasic Nanoflake 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Triphasic Nanoflake 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Triphasic Nanoflake 12× False Aggela 65000
UltimateSkill: Arcane Staff: Gravity Field
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Triphasic Nanoflake 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Triphasic Nanoflake 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Triphasic Nanoflake 12× False Aggela 65000
ComboSkill: Arcane Staff: Matrix Displacement
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× False Aggela 65000
NormalAttack: Arcane Staff: Beam Cohesion Arts
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× False Aggela 65000

Character Level-up Requirements

From → To EXP Required Gold
1 → 20 22,860 820
20 → 40 248,540 12,540
40 → 60 475,710 23,900
60 → 80 465,230 109,180
80 → 90 579,950 238,980
Total 1,792,290 385,420