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Catcher

Catcher

Basic Info

Name: Catcher icon Catcher
Rarity: ★★★★
Profession: DEFENDER
Weapon: Claymores
Main Attribute: Str Str
Sub Attribute: Will Will

Talent Priority

This priority list applies to talents only after Lv 9.

#1 Basic
#2 Skill
#3 Combo
#4 Ultimate

Recommended Builds

View All Builds

Top Weapons

OBJ Heavy Burden OBJ Heavy Burden 109.2% R9
Former Finery Former Finery 105.4% R9
OBJ Heavy Burden OBJ Heavy Burden 100% R4
Former Finery Former Finery 97.8% R4
Exemplar Exemplar 95.6% R9

Recommended Teams

EndministratorChen QianyuPogranichnikCatcher
EndministratorChen QianyuAkekuriCatcher

Gear Configurations

P 0
EndministratorChen QianyuPogranichnik
Frontiers Armor T3 Frontiers Armor T3
Eternal Xiranite Gloves T1 Eternal Xiranite Gloves T1
Frontiers Extra O2 Tube Frontiers Extra O2 Tube
Frontiers Extra O2 Tube Frontiers Extra O2 Tube

Frontiers 4-piece grants Will, lowers Combo Skill cooldown, and amplifies team damage after SP recovery. Pairs well with Former Finery.

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Base Stats (Level 1)

STR
STR
21.6
AGI
AGI
9.8
WISD
WISD
8.8
WILL
WILL
11.5
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

Level STR AGI WISD WILL MaxHP ATK
1 21.6 9.8 8.8 11.5 500 30
10 37.3 18.6 16.6 21.1 1005 57
20 54.7 28.4 25.4 31.8 1566 88
30 72.1 38.2 34.2 42.5 2128 118
40 89.5 48.0 42.9 53.2 2689 148
50 106.9 57.8 51.7 63.9 3250 179
60 124.2 67.6 60.5 74.6 3811 209
70 141.6 77.4 69.2 85.3 4372 239
80 159.0 87.2 78.0 96.0 4934 270
90 176.4 97.0 86.8 106.7 5495 300

Skills

Timely Suppression

COMBO TRIGGER: When an enemy starts charging up a skill, or when the controlled operator is attacked and falls below X% HP. A powerful downward punch that deals Physical DMG to the enemy, while granting shields to self and another teammate (controlled operator prioritized). DEF can further increase Shield points.
Combo Skill Combo Skill
SEQ 1 DMG Multiplier: 25% → 55% SEQ 2 DMG Multiplier: 100% → 225% Stagger: 10 Base Shield: 360 → 810 Shield Increase per Defense: 2.25 → 5.06 Shield Duration (s): 10 Ultimate Energy Gain: 10 Stagger: 10 → 10 Cooldown: 35.0s → 33.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv SEQ 1 DMG MultiplierSEQ 2 DMG MultiplierBase ShieldShield Increase per Defense Cooldown
1 25%100%3602.25 35.0s
2 27%110%4322.7 35.0s
3 30%120%5043.15 35.0s
4 32%130%5763.6 35.0s
5 34%140%6123.83 35.0s
6 37%150%6484.05 35.0s
7 39%160%6844.28 35.0s
8 42%170%7204.5 35.0s
9 44%180%7564.73 35.0s
10 47%193%7744.84 35.0s
11 51%208%7924.95 35.0s
12 55%225%8105.06 33.0s

Rigid Interdiction

Raises a shield that can block attacks, grants Protection to self and nearby operators, and immediately returns some SP. When attacked while the said shield is raised, perform a retaliation bash that deals Physical DMG and applies 1 stack of Vulnerability to the attacking enemy.
Normal Skill Normal Skill
DMG Multiplier: 178% → 400% Stagger: 20 Protection: 90% SP Return: 30 Stagger: 20 → 20 Cooldown: 0.0s SP Cost: 100.0 Charge: 1s
Lv DMG Multiplier
1 178%
2 196%
3 213%
4 231%
5 249%
6 267%
7 285%
8 302%
9 320%
10 342%
11 369%
12 400%

Textbook Assault

Swings the greatsword to perform 2 consecutive slashes to deal Physical DMG and apply Weaken, followed by a powerful downward slam that deals massive Physical DMG and applies Knock Down to all enemies within the area of effect.
Ultimate Skill Ultimate Skill
SEQ 1 DMG Multiplier: 89% → 200% SEQ 1 Stagger: 5 SEQ 2 DMG Multiplier: 120% → 270% SEQ 2 Stagger: 5 SEQ 3 DMG Multiplier: 178% → 400% SEQ 3 Stagger: 10 Weakness Effect: 20% → 30% Weakness Duration (s): 8 Stagger: 5 → 5 Cooldown: 15.0s Ultimate Energy Cost: 80.0 Charge: 1s
Lv SEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSEQ 3 DMG MultiplierWeakness Effect
1 89%120%178%20%
2 98%132%196%20%
3 107%144%213%20%
4 116%156%231%20%
5 125%168%249%20%
6 134%180%267%25%
7 143%192%284%25%
8 151%204%302%25%
9 160%216%320%25%
10 172%231%342%30%
11 185%249%369%30%
12 200%270%400%30%

Basic Tactics

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 22 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
Attack1 Attack1
BATK SEQ 1 Multiplier: 35% → 79% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv BATK SEQ 1 Multiplier
1 35%
2 39%
3 42%
4 46%
5 49%
6 53%
7 56%
8 60%
9 63%
10 67%
11 73%
12 79%
Attack2 Attack2
BATK SEQ 2 Multiplier: 39% → 87% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv BATK SEQ 2 Multiplier
1 39%
2 42%
3 46%
4 50%
5 54%
6 58%
7 62%
8 65%
9 69%
10 74%
11 80%
12 87%
Attack3 Attack3
BATK SEQ 3 Multiplier: 54% → 122% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv BATK SEQ 3 Multiplier
1 54%
2 59%
3 65%
4 70%
5 76%
6 81%
7 86%
8 92%
9 97%
10 104%
11 112%
12 122%
Attack4 Attack4
BATK SEQ 4 Multiplier: 71% → 160% Stagger: 22 → 22 Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv BATK SEQ 4 Multiplier
1 71%
2 78%
3 85%
4 92%
5 99%
6 107%
7 114%
8 121%
9 128%
10 137%
11 147%
12 160%
Power Attack Power Attack
Finisher ATK Multiplier: 400% → 900% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv Finisher ATK Multiplier
1 400%
2 440%
3 480%
4 520%
5 560%
6 600%
7 640%
8 680%
9 720%
10 770%
11 830%
12 900%
Plunging Attack End Plunging Attack End
Dive ATK Multiplier: 80% → 180% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv Dive ATK Multiplier
1 80%
2 88%
3 96%
4 104%
5 112%
6 120%
7 128%
8 136%
9 144%
10 154%
11 166%
12 180%

Talents (Passive Skills)

Resilient Defense Resilient Defense
Lv1 Requires: BT1 (Lv.20) Cost: 12× Protoprism Protoprism 2400× T-Creds T-Creds
For every 10 Will, DEF +1.
Lv2 Requires: BT2 (Lv.30) Cost: 40× Protoprism Protoprism 8600× T-Creds T-Creds
For every 10 Will, DEF +1.2.
Comprehensive Mindset Comprehensive Mindset
Lv1 Requires: BT2 (Lv.30) Cost: 48× Protoprism Protoprism 10000× T-Creds T-Creds
Ultimate Textbook Assault improved: Final hit creates X shockwave(s), each dealing 30% ATK of Physical DMG.
Lv2 Requires: BT3 (Lv.40) Cost: 28× Protohedron Protohedron 24000× T-Creds T-Creds
Ultimate Textbook Assault improved: Final hit creates X shockwave(s), each dealing 45% ATK of Physical DMG.

Factory Skills (Manufacturing)

Silent Caretaker α (Lv1)
Assign to Control Nexus to grant all operators' Mood Regen +8%
ControlCenter
Silent Caretaker β (Lv2)
Assign to Control Nexus to grant all operators' Mood Regen +12%
ControlCenter
Grounded Approach β (Lv1)
Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%
Growth Chamber
Grounded Approach γ (Lv2)
Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%
Growth Chamber

Potentials

Potential 1
Battle skill Rigid Interdiction and ultimate Textbook Assault improved: After hitting the enemy, deals another strike that deals [300 + DEF×5] of Physical DMG.
Cost: Catcher's Token 1× Catcher's Token
Potential 2
DEF +20, Will +10.
Cost: Catcher's Token 1× Catcher's Token
Potential 3
Combo skill Timely Suppression improved: Shield duration +5s.
Cost: Catcher's Token 1× Catcher's Token
Potential 4
Ultimate Textbook Assault improved: Ultimate Energy cost -10%.
Cost: Catcher's Token 1× Catcher's Token
Potential 5
Battle skill Rigid Interdiction improved: Hitting an enemy while the shield is active returns 10 SP.
Cost: Catcher's Token 1× Catcher's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk 8× Protodisk Pink Bolete 3× Pink Bolete T-Creds 1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk 25× Protodisk Red Bolete 5× Red Bolete T-Creds 6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset 24× Protoset Ruby Bolete 5× Ruby Bolete T-Creds 18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset 36× Protoset Tachyon Screening Lattice 20× Tachyon Screening Lattice Bloodcap 8× Bloodcap T-Creds 100000× T-Creds

Favorability Attribute Bonuses

BT1 60 Favor +10.0 Str Str
BT2 150 Favor +15.0 Str Str
BT3 300 Favor +15.0 Str Str
BT4 300 Favor +20.0 Str Str

Skill Level Up Materials

NormalSkill: Rigid Interdiction
Lv2 Protoprism 6× Protoprism Kalkodendra 1× Kalkodendra Gold 1000
Lv3 Protoprism 12× Protoprism Kalkodendra 2× Kalkodendra Gold 2700
Lv4 Protoprism 16× Protoprism Chrysodendra 1× Chrysodendra Gold 3200
Lv5 Protoprism 21× Protoprism Chrysodendra 1× Chrysodendra Gold 4200
Lv6 Protoprism 27× Protoprism Chrysodendra 2× Chrysodendra Gold 5400
Lv7 Protohedron 6× Protohedron Vitrodendra 1× Vitrodendra Gold 8200
Lv8 Protohedron 8× Protohedron Vitrodendra 1× Vitrodendra Gold 10500
Lv9 Protohedron 15× Protohedron Vitrodendra 2× Vitrodendra Gold 18000
Lv10 Mark of Perseverance 1× Mark of Perseverance Protohedron 15× Protohedron D96 Steel Sample 4 6× D96 Steel Sample 4 False Aggela 3× False Aggela Gold 24000
Lv11 Mark of Perseverance 2× Mark of Perseverance Protohedron 24× Protohedron D96 Steel Sample 4 16× D96 Steel Sample 4 False Aggela 6× False Aggela Gold 30000
Lv12 Mark of Perseverance 3× Mark of Perseverance Protohedron 50× Protohedron D96 Steel Sample 4 36× D96 Steel Sample 4 False Aggela 12× False Aggela Gold 65000
UltimateSkill: Textbook Assault
Lv2 Protoprism 6× Protoprism Kalkodendra 1× Kalkodendra Gold 1000
Lv3 Protoprism 12× Protoprism Kalkodendra 2× Kalkodendra Gold 2700
Lv4 Protoprism 16× Protoprism Chrysodendra 1× Chrysodendra Gold 3200
Lv5 Protoprism 21× Protoprism Chrysodendra 1× Chrysodendra Gold 4200
Lv6 Protoprism 27× Protoprism Chrysodendra 2× Chrysodendra Gold 5400
Lv7 Protohedron 6× Protohedron Vitrodendra 1× Vitrodendra Gold 8200
Lv8 Protohedron 8× Protohedron Vitrodendra 1× Vitrodendra Gold 10500
Lv9 Protohedron 15× Protohedron Vitrodendra 2× Vitrodendra Gold 18000
Lv10 Mark of Perseverance 1× Mark of Perseverance Protohedron 15× Protohedron D96 Steel Sample 4 6× D96 Steel Sample 4 False Aggela 3× False Aggela Gold 24000
Lv11 Mark of Perseverance 2× Mark of Perseverance Protohedron 24× Protohedron D96 Steel Sample 4 16× D96 Steel Sample 4 False Aggela 6× False Aggela Gold 30000
Lv12 Mark of Perseverance 3× Mark of Perseverance Protohedron 50× Protohedron D96 Steel Sample 4 36× D96 Steel Sample 4 False Aggela 12× False Aggela Gold 65000
ComboSkill: Timely Suppression
Lv2 Protoprism 6× Protoprism Kalkodendra 1× Kalkodendra Gold 1000
Lv3 Protoprism 12× Protoprism Kalkodendra 2× Kalkodendra Gold 2700
Lv4 Protoprism 16× Protoprism Chrysodendra 1× Chrysodendra Gold 3200
Lv5 Protoprism 21× Protoprism Chrysodendra 1× Chrysodendra Gold 4200
Lv6 Protoprism 27× Protoprism Chrysodendra 2× Chrysodendra Gold 5400
Lv7 Protohedron 6× Protohedron Vitrodendra 1× Vitrodendra Gold 8200
Lv8 Protohedron 8× Protohedron Vitrodendra 1× Vitrodendra Gold 10500
Lv9 Protohedron 15× Protohedron Vitrodendra 2× Vitrodendra Gold 18000
Lv10 Mark of Perseverance 1× Mark of Perseverance Protohedron 15× Protohedron Metadiastima Photoemission Tube 6× Metadiastima Photoemission Tube False Aggela 3× False Aggela Gold 24000
Lv11 Mark of Perseverance 2× Mark of Perseverance Protohedron 24× Protohedron Metadiastima Photoemission Tube 16× Metadiastima Photoemission Tube False Aggela 6× False Aggela Gold 30000
Lv12 Mark of Perseverance 3× Mark of Perseverance Protohedron 50× Protohedron Metadiastima Photoemission Tube 36× Metadiastima Photoemission Tube False Aggela 12× False Aggela Gold 65000
NormalAttack: Basic Tactics
Lv2 Protoprism 6× Protoprism Kalkodendra 1× Kalkodendra Gold 1000
Lv3 Protoprism 12× Protoprism Kalkodendra 2× Kalkodendra Gold 2700
Lv4 Protoprism 16× Protoprism Chrysodendra 1× Chrysodendra Gold 3200
Lv5 Protoprism 21× Protoprism Chrysodendra 1× Chrysodendra Gold 4200
Lv6 Protoprism 27× Protoprism Chrysodendra 2× Chrysodendra Gold 5400
Lv7 Protohedron 6× Protohedron Vitrodendra 1× Vitrodendra Gold 8200
Lv8 Protohedron 8× Protohedron Vitrodendra 1× Vitrodendra Gold 10500
Lv9 Protohedron 15× Protohedron Vitrodendra 2× Vitrodendra Gold 18000
Lv10 Mark of Perseverance 1× Mark of Perseverance Protohedron 15× Protohedron Metadiastima Photoemission Tube 6× Metadiastima Photoemission Tube False Aggela 3× False Aggela Gold 24000
Lv11 Mark of Perseverance 2× Mark of Perseverance Protohedron 24× Protohedron Metadiastima Photoemission Tube 16× Metadiastima Photoemission Tube False Aggela 6× False Aggela Gold 30000
Lv12 Mark of Perseverance 3× Mark of Perseverance Protohedron 50× Protohedron Metadiastima Photoemission Tube 36× Metadiastima Photoemission Tube False Aggela 12× False Aggela Gold 65000

Character Level-up Requirements

From → To EXP Required Gold
1 → 20 22,860 Gold 820
20 → 40 248,540 Gold 12,540
40 → 60 475,710 Gold 23,900
60 → 80 465,230 Gold 109,180
80 → 90 579,950 Gold 238,980
Total 1,792,290 Gold 385,420