Catcher splash art

Catcher Weapons & Gear Progression

Comprehensive progression guide from level 1 to 80+

Updated: 2/22/2026 | BiS + F2P Options
4★ Defender Physical Great Sword

4-star Defender with protective capabilities and Physical Status application. Provides shields to allies through Combo Skill, applies Weaken to reduce enemy damage, and can trigger Vulnerability through his Ultimate. While outclassed by higher-rarity Defenders, he's a solid early-game tank who can protect teammates and enable Physical teams.

Build Focus

HP%, DEF, Ultimate Gain Efficiency, ATK% for damage contribution

Skill Priority

Battle Skill > Ultimate > Combo Skill > Normal Attack

Playstyle

Use Battle Skill as a parry to trigger Vulnerability on enemy attacks. Ultimate applies Weaken for team protection and Vulnerability for damage boost. Combo Skill provides shields to Catcher and one ally when triggered. Focus on timing Battle Skill to get hit for maximum effectiveness.

Quick Reference Summary

Early Game

Use Basic/Miner gear with Quencher 4★ or Industry 0.1 4★. Don't over-invest.

Mid Game

AIC Heavy 3pc + OBJ Heavy Burden 5★.

Late Game

Catastrophe 3pc + OBJ Heavy Burden 5★ or Former Finery 6★.

Endgame

Eternal Xiranite 3pc + OBJ Heavy Burden maxed.

Max Level

BiS: Eternal Xiranite 3pc + OBJ Heavy Burden maxed. F2P: Catastrophe 3pc + Off-piece + Quencher maxed.

Early Game 1-20

Authority Unlocks
  • Basic gear unlocked at level 10
  • Focus on story progression

Weapons

BiS Quencher 4★ Greatsword
Base ATK
341
Substat
Will
Effect
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Source: Exploration (Crates)
Why: Solid 4-star Greatsword with Final Strike synergy. ATK boost helps with early damage.
F2P Industry 0.1 4★ Greatsword
Base ATK
341
Substat
Strength
Effect
When the wielder's battle skill hits the enemy, ATK +33.6% for 20s.
Source: Exploration (Crates)
Why: Alternative 4-star Greatsword. Battle Skill ATK buff works with his defensive playstyle.
Note: Use if found

Gear Sets

Best in Slot Basic Gear Pack (Any 3 pieces) 0 Gray Lv.10
Why this set?

Placeholder gear to unlock slots. Don't invest resources - upgrade quickly.

Source: Available by default once you unlock Gear Assembly

Stat Priorities

Main Stats
HP%DEF
Sub Stats
HP%DEFATK%

Crafting Focus

  • Operator EXP to reach level 20
  • Basic combat materials
Skip These
  • Gear crafting (Tier 0 sets aren't worth materials)
  • Essence farming
Next Milestone: Reach level 20 for first breakthrough and AIC set access

Mid Game 20-40

Authority Unlocks
  • Authority 20+ unlocks mid-tier Protocol Spaces
  • AIC gear sets become available

Weapons

BiS OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Strength
Effect
When the wielder applies Knocked Down or Weakened, DEF +50.4% for 15s.
Source: Arsenal Exchange / Stock Redistribution
Why: Catcher's signature weapon. DEF boost from weapon skill synergizes with his protective kit. Weaken trigger aligns with his Ultimate.
Cost: Moderate - Stock Redistribution
F2P Quencher 4★ Greatsword
Base ATK
341
Substat
Will
Effect
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Source: Exploration (Crates)
Why: Continues to provide solid mid-game performance. Upgrade to max level if OBJ Heavy Burden isn't available.
Note: Use until OBJ Heavy Burden is available
Step Up Finishing Call 5★ Greatsword
Base ATK
411
Substat
Strength
Effect
Combo skill HP treatment effect +56.0%
Why: Option focused on healing support. Combo Skill buff helps with shield/healing effectiveness.
Note: Use if you want more support-focused build

Gear Sets

Best in Slot AIC Heavy (3pc) Tier 1 Green Lv.28
HP +500
When the wearer defeats an enemy, restore 100 HP for 5s.
Why this set?

HP-focused set. Defenders benefit from HP stacking. Restore on kill helps sustain.

Recommended: AIC Heavy Armor + AIC Gauntlets + AIC Heavy Plate
Available Pieces: AIC Heavy Armor, AIC Gauntlets, AIC Heavy Plate
Source: Authority Level rewards, Gear Assembly with Amethyst Component
Budget Miner Gear Pack (3 pieces of Miner gear)

Use if you don't have Amethyst Components yet. Higher stats than Basic gear.

Use Miner pieces until AIC is available

Stat Priorities

Main Stats
HP%DEF
Sub Stats
HP%DEFATK%Ultimate Gain Efficiency

Crafting Focus

  • Amethyst Components for AIC gear
  • Weapon EXP for 5-star upgrades
  • Curated Weapon Supply tickets
Skip These
  • Tier 2 gear (wait until level 40)
  • 6-star weapon materials
Next Milestone: Reach level 40 for second breakthrough and access to Tier 2 Purple sets

Late Game 40-60

Authority Unlocks
  • Authority 40+ unlocks advanced content
  • Tier 2 Purple gear sets available

Weapons

BiS OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Strength
Effect
When the wielder applies Knocked Down or Weakened, DEF +50.4% for 15s.
Source: Arsenal Exchange / Stock Redistribution
Why: Catcher's signature. DEF boost on Weaken applies from his Ultimate. Synergizes with defensive build.
Investment: Best weapon for Catcher - continues to max level
Cost: Moderate - Stock Redistribution
F2P Quencher 4★ Greatsword
Base ATK
341
Substat
Will
Effect
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Source: Exploration (Crates)
Why: Still viable at max level. Final Strike synergy provides damage boost.
Note: Use until you can get OBJ Heavy Burden
Premium Former Finery 6★ Greatsword
Base ATK
495
Substat
Will
Effect
Treatment Efficiency +28.0%. After a Protected operator takes DMG, restore HP (235 + Will x 1.96).
Why: Best 6-star option. DEF/HP stats plus healing on Protected trigger. Catcher applies Protected with his Combo Skill, so this synergy works well.
Note: Pull if you want maximum defensive capability

Gear Sets

Best in Slot Catastrophe (3pc) Tier 2 Purple Lv.50
Ultimate Gain Efficiency +20%
At the start of battle, the wearer immediately recovers 50 SP.
Why this set?

Ultimate-focused set. Faster Ultimate = more Weaken application and team protection. 50 SP start is valuable.

Recommended: Catastrophe Heavy Armor + Catastrophe Gloves + Catastrophe Gauze Cartridge
Available Pieces: Catastrophe Heavy Armor, Catastrophe Gloves, Catastrophe Gauze Cartridge, Catastrophe Filter
Source: Authority Level rewards, Gear Assembly with Cryston Component + Valley Stock Bill
Alternative Armored MSGR (3pc) Tier 2
Strength +50
When the wearer's HP is below 50%, gain 30% DMG Reduction.

DMG Reduction when low HP. Works well with Defenders who naturally take damage. Good survival option.

Note: Use if you need more survivability

Stat Priorities

Main Stats
HP%DEF
Sub Stats
HP%DEFATK%Ultimate Gain Efficiency

Crafting Focus

  • Cryston Components for Tier 2 gear
  • Valley Stock Bills for crafting
  • Curated Weapon Supply tickets
  • Essence farming for substat optimization
Priority Order

Catastrophe 3pc first, then OBJ Heavy Burden maxed, then essence optimization

Next Milestone: Reach Authority 50 for Wuling access and Tier 3 Gold gear

Endgame 60-80

Authority Unlocks
  • Authority 50+ unlocks Wuling region
  • Tier 3 Gold gear sets available

Weapons

BiS OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Strength
Effect
When the wielder applies Knocked Down or Weakened, DEF +50.4% for 15s.
Source: Arsenal Exchange / Stock Redistribution
Why: Catcher's best weapon. DEF boost on Weaken from Ultimate synergizes perfectly. Max refinement for optimal defense.
Investment: Continue using - carries through endgame
F2P Quencher 4★ Greatsword
Base ATK
341
Effect
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Source: Exploration (Crates)
Why: Still viable at max level for damage-focused build.
Note: F2P option if you can't get OBJ Heavy Burden
Premium Former Finery 6★ Greatsword
Base ATK
495
Substat
Will
Effect
Treatment Efficiency +28.0%. After a Protected operator takes DMG, restore HP.
Why: Best 6-star for pure defense. Healing on Protected triggers from his Combo Skill.
Note: Use for maximum team support

Gear Sets

Best in Slot Eternal Xiranite (3pc) Tier 3 Gold Lv.70
HP +1000
After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates also gain DMG Dealt +16% for 15s.
Why this set?

Best endgame set for Catcher. Weaken from Ultimate triggers team DMG buff. Massive team utility.

Optimization Logic

Prioritize HP substats for maximum survivability and team buff.

Recommended: Eternal Xiranite Armor + Eternal Xiranite Gloves + Eternal Xiranite Power Core
Available Pieces: Eternal Xiranite Armor, Eternal Xiranite Gloves, Eternal Xiranite Power Core, Eternal Xiranite Auxiliary Arm
Source: Gear Template Crate in Wuling, Gear Assembly with Xiranite Component + Wuling Stock Bill
Alternative Catastrophe (Maxed) (3pc) Tier 2
Ultimate Gain Efficiency +20%
At the start of battle, the wearer immediately recovers 50 SP.

If Eternal Xiranite farm is difficult, continue using Catastrophe. Faster Ultimates = more protection.

Note: Use until you can farm Eternal Xiranite pieces

Stat Priorities

Main Stats
HP%DEF
Sub Stats
HP%DEFATK%Ultimate Gain Efficiency

Crafting Focus

  • Xiranite Components for Tier 3 gear
  • Wuling Stock Bills
  • Gear Template Crates
  • Essence farming for perfect substats
Priority Order

Eternal Xiranite 3pc first, then OBJ Heavy Burden maxed, then essence optimization

Next Milestone: Reach Authority 60 for max level. Complete Eternal Xiranite set and get OBJ Heavy Burden maxed.

Max Level 80+

Authority Unlocks
  • Authority 60 (Max) - All content unlocked

Full optimization complete. Catcher provides solid defensive support and team protection through shields, Weaken, and Vulnerability application.

Weapons

BiS OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Strength
Refinement
Max Refinement
Effect
When the wielder applies Knocked Down or Weakened, DEF +50.4% for 15s.
Source: Arsenal Exchange / Stock Redistribution
Why: Catcher's BiS weapon. DEF boost on Weaken from Ultimate synergizes perfectly with his protective build.
Investment: Final stop. Max refinement for optimal defense.
F2P Max Quencher 4★ Greatsword
Effect
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Why: Best F2P option. Final Strike synergy provides consistent damage boost.
Note: Solid F2P endgame weapon for damage-focused build.

Gear Sets

Best in Slot Eternal Xiranite 3pc + Off-piece (3pc + 1 off-piece) Tier 3 Gold
HP +1000
When the wearer applies Weakened, teammates gain DMG Dealt +16% for 15s.
Why this set?

BiS for Catcher. Weaken from Ultimate triggers the team DMG buff. Maximum utility.

Complete Build
armor: Eternal Xiranite Armor (HP%)
gloves: Eternal Xiranite Gloves (Ultimate Gain Efficiency)
kit1: Eternal Xiranite Power Core (Ultimate Gain Efficiency)
kit2: Redeemer Seal (Ultimate Gain Efficiency +25.70%) - Off-piece
Optimization Goals
Target Substats: HP%, DEF, ATK%, Ultimate Gain Efficiency
Target Values:
40%+ HP%20%+ DEFHigh Ultimate Gain Efficiency
Source: Wuling Gear Template Crates
Alternative Catastrophe (3pc Catastrophe + 1pc Eternal Xiranite) Tier 2-3
Ultimate Gain Efficiency +20%
Start battle with 50 SP immediate recovery.

Faster Ultimate cycling. Mix with one Eternal Xiranite piece to benefit from team buff.

Note: Use while farming full Eternal Xiranite.

F2P Option Catastrophe (3pc + 1 off-piece)
Ultimate Gain Efficiency +20%
Start battle with 50 SP immediate recovery.

F2P-friendly max level setup. Ultimate Gain Efficiency for faster Weaken application.

Tip: Best F2P option. Upgrade to Eternal Xiranite when RNG permits.

Complete Build
armor: Catastrophe Heavy Armor (HP%)
gloves: Catastrophe Gloves (DEF%)
kit1: Catastrophe Gauze Cartridge (Ultimate DMG)
kit2: Redeemer Seal (Ultimate Gain Efficiency) - Off-piece

Final Build Optimization

Rotation

Battle Skill (Rigid Interdiction) → Wait for enemies to attack while shield is up → Combo Skill (Timely Suppression) when triggered → Ultimate (Textbook Assault) for Weaken + Vulnerability → Repeat

Timing

Activate Battle Skill right before taking damage to trigger parry and Vulnerability. Use Ultimate whenever available for Weaken. Combo Skill triggers passively - position Catcher in front to protect allies.

Team Compositions
Optimal

Endministrator (DPS) + Catcher (defense/support) + Chen Qianyu (Vulnerability) + Akekuri (SP/battery)

Alternative

Physical team with Catcher + any Physical DPS + Healer + Support

F2P

Endministrator + Catcher + Chen Qianyu + Akekuri - all standard characters

Min-Max Tips
1.

Battle Skill is a parry - time it so Catcher gets hit while the shield is up for maximum effect

2.

Combo Skill shield triggers when controlled operator drops below 40% HP or when enemies charge powerful attacks

3.

Ultimate applies Weaken (reduces enemy damage) and Vulnerability (increases damage taken) - use liberally

4.

Catcher's value comes from team protection, not personal damage - don't expect high DPS

5.

Position Catcher in front to maximize Combo Skill shield triggers from incoming damage

6.

Eternal Xiranite set bonus triggers from Weaken - pairs perfectly with his Ultimate

7.

P0 viable - all core mechanics work without promotion

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