Arclight

Arclight

Basic Info

Name: Arclight
Rarity: ★★★★★
Profession: VANGUARD
Weapon: Sword
Main Attribute: Agi
Sub Attribute: Wisd
Loading calculator...

Base Stats (Level 1)

STR
14.0
AGI
14.7
WISD
12.5
WILL
10.1
MaxHP
500.0
ATK
30.0
DEF
0.0

Stats by Level

Level STR AGI WISD WILL MaxHP ATK
1 14.0 14.7 12.5 10.1 500 30
10 23.5 27.9 23.7 19.2 1005 58
20 34.0 42.6 36.2 29.3 1566 89
30 44.5 57.3 48.6 39.4 2128 120
40 55.0 72.0 61.1 49.5 2689 151
50 65.5 86.7 73.6 59.6 3250 182
60 76.0 101.4 86.1 69.7 3811 213
70 86.5 116.1 98.5 79.8 4372 244
80 97.0 130.7 111.0 89.9 4934 275
90 107.5 145.4 123.5 100.0 5495 306

Skills

Peal of Thunder

COMBO TRIGGER: When an enemy suffers Electrification or after an enemy's Electrification is consumed. Blinks to the enemy's side to unleash a flurry of slashes that deals Physical DMG and recovers some SP.
Combo Skill
DMG Multiplier: 155%SP Recovery: 8Stagger: 5 ATK: 52% → 117% ATK Disp: 155% → 350% Stagger: 5 → 5 Cooldown: 3.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 52% 0.0
2 57% 0.0
3 62% 0.0
4 67% 0.0
5 73% 0.0
6 78% 0.0
7 83% 0.0
8 88% 0.0
9 93% 0.0
10 100% 0.0
11 107% 0.0
12 117% 0.0

Tempestuous Arc

Instantly blinks to the enemy's side to deal 2 slashes that deal some Physical DMG. If the enemy has active Electrification, consume the Electrification to unleash an additional attack that deals Electric DMG and recovers some SP.
Normal Skill
SEQ 1 DMG Multiplier: 45%SEQ 2 DMG Multiplier: 45%SEQ 2 Stagger: 5Additional ATK DMG Multiplier: 180%Additional ATK Stagger: 5SP Recovery: 30 ATK: 45% → 101% Cooldown: 0.0s SP Cost: 100.0 Charge: 1s
Lv ATK% SP Cost
1 45% 100.0
2 50% 100.0
3 54% 100.0
4 59% 100.0
5 63% 100.0
6 68% 100.0
7 72% 100.0
8 77% 100.0
9 81% 100.0
10 87% 100.0
11 93% 100.0
12 101% 100.0

Exploding Blitz

Performs a short forward dash while wreathed in arcs of electricity to deal Electric DMG and apply Electric Infliction to all enemies in the path. The lingering arcs explode after a short while, dealing another hit of Electric DMG. If the enemy has active Electric Infliction, consume the Electric Infliction and forcibly apply Electrification.
Ultimate Skill
SEQ 1 DMG Multiplier: 156%SEQ 1 Stagger: 7SEQ 2 DMG Multiplier: 244%SEQ 2 Stagger: 7 Cooldown: 15.0s Ultimate Energy Cost: 90.0 Charge: 1s
Lv Ultimate Energy Cost
1 90.0
2 90.0
3 90.0
4 90.0
5 90.0
6 90.0
7 90.0
8 90.0
9 90.0
10 90.0
11 90.0
12 90.0

Seek and Hunt

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Attack1
BATK SEQ 1 Multiplier: 10% ATK: 10% → 23% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 10% 0.0
2 11% 0.0
3 12% 0.0
4 13% 0.0
5 14% 0.0
6 15% 0.0
7 16% 0.0
8 17% 0.0
9 18% 0.0
10 19% 0.0
11 21% 0.0
12 23% 0.0
Attack2
BATK SEQ 2 Multiplier: 13% ATK: 13% → 28% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 13% 0.0
2 14% 0.0
3 15% 0.0
4 16% 0.0
5 18% 0.0
6 19% 0.0
7 20% 0.0
8 21% 0.0
9 23% 0.0
10 24% 0.0
11 26% 0.0
12 28% 0.0
Attack3
BATK SEQ 3 Multiplier: 26% ATK: 13% → 29% ATK Disp: 26% → 59% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 13% 0.0
2 14% 0.0
3 16% 0.0
4 17% 0.0
5 18% 0.0
6 20% 0.0
7 21% 0.0
8 22% 0.0
9 23% 0.0
10 25% 0.0
11 27% 0.0
12 29% 0.0
Attack4
BATK SEQ 4 Multiplier: 36% ATK: 12% → 27% ATK Disp: 36% → 81% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 12% 0.0
2 13% 0.0
3 14% 0.0
4 16% 0.0
5 17% 0.0
6 18% 0.0
7 19% 0.0
8 20% 0.0
9 22% 0.0
10 23% 0.0
11 25% 0.0
12 27% 0.0
Attack5
BATK SEQ 5 Multiplier: 48% ATK: 48% → 107% Stagger: 16 → 16 Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 48% 0.0
2 52% 0.0
3 57% 0.0
4 62% 0.0
5 67% 0.0
6 71% 0.0
7 76% 0.0
8 81% 0.0
9 86% 0.0
10 91% 0.0
11 99% 0.0
12 107% 0.0
Power Attack
Finisher ATK Multiplier: 400% ATK: 400% → 900% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 400% 0.0
2 440% 0.0
3 480% 0.0
4 520% 0.0
5 560% 0.0
6 600% 0.0
7 640% 0.0
8 680% 0.0
9 720% 0.0
10 770% 0.0
11 830% 0.0
12 900% 0.0
Plunging Attack End
Dive ATK Multiplier: 80% ATK: 80% → 180% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 80% 0.0
2 88% 0.0
3 96% 0.0
4 104% 0.0
5 112% 0.0
6 120% 0.0
7 128% 0.0
8 136% 0.0
9 144% 0.0
10 154% 0.0
11 166% 0.0
12 180% 0.0

Talents (Passive Skills)

Wildland Trekker
Lv1 Requires: BT1 (Lv.20) Cost: 12× Protoprism 2400× T-Creds
Battle skill Tempestuous Arc improved: Triggering the additional effect 3 time(s) grants the team Electric DMG Dealt +0% for every point of Arclight's Intellect. This effect has a 15s duration and cannot stack.
Lv2 Requires: BT2 (Lv.30) Cost: 40× Protoprism 8600× T-Creds
Battle skill Tempestuous Arc improved: Triggering the additional effect 3 time(s) grants the team Electric DMG Dealt +0% for every point of Arclight's Intellect. This effect has a 15s duration and cannot stack.
Hannabit Wisdom
Lv1 Requires: BT2 (Lv.30) Cost: 48× Protoprism 10000× T-Creds
30% chance to ignore an Arts Infliction applied on her.
Lv2 Requires: BT3 (Lv.40) Cost: 28× Protohedron 24000× T-Creds
50% chance to ignore an Arts Infliction applied on her.

Factory Skills (Manufacturing)

Blade of the Wildlands α (Lv1)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%
Manufacturing Cabin
Blade of the Wildlands β (Lv2)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%
Manufacturing Cabin
Hanna Traditions α (Lv1)
Assign to Reception Room to grant operators a small Clue 6 Rate-UP: Hannabit Circuit (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension
Hanna Traditions β (Lv2)
Assign to Reception Room to grant operators Clue 6 Rate-UP: Hannabit Circuit (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension

Potentials

Potential 1
Battle skill Tempestuous Arc improved: After triggering additional effects, the skill recovers another 10 SP.
Cost: 1× Arclight's Token
Potential 2
Agility +15, Intellect +15.
Cost: 1× Arclight's Token
Potential 3
Talent Wildland Trekker improved: DMG Boost effect increased to 1.3 times the original.
Cost: 1× Arclight's Token
Potential 4
Ultimate Exploding Blitz improved: Ultimate Energy cost -15%.
Cost: 1× Arclight's Token
Potential 5
Talent Wildland Trekker improved: Trigger requirement is reduced to 2 time(s).
Cost: 1× Arclight's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
8× Protodisk 3× Pink Bolete 1600× T-Creds
Stage 2 (Unlock Lv.40)
25× Protodisk 5× Red Bolete 6500× T-Creds
Stage 3 (Unlock Lv.50)
24× Protoset 5× Ruby Bolete 18000× T-Creds
Stage 4 (Unlock Lv.60)
36× Protoset 20× Metadiastima Photoemission Tube 8× Cosmagaric 100000× T-Creds

Favorability Attribute Bonuses

BT1 60 Favor +10.0 Agi
BT2 150 Favor +15.0 Agi
BT3 300 Favor +15.0 Agi
BT4 300 Favor +20.0 Agi

Skill Level Up Materials

NormalSkill: Tempestuous Arc
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Tachyon Screening Lattice 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Tachyon Screening Lattice 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Tachyon Screening Lattice 12× False Aggela 65000
UltimateSkill: Exploding Blitz
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Tachyon Screening Lattice 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Tachyon Screening Lattice 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Tachyon Screening Lattice 12× False Aggela 65000
ComboSkill: Peal of Thunder
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× D96 Steel Sample 4 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× D96 Steel Sample 4 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× D96 Steel Sample 4 12× False Aggela 65000
NormalAttack: Seek and Hunt
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× D96 Steel Sample 4 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× D96 Steel Sample 4 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× D96 Steel Sample 4 12× False Aggela 65000

Character Level-up Requirements

From → To EXP Required Gold
1 → 20 22,860 820
20 → 40 248,540 12,540
40 → 60 475,710 23,900
60 → 80 465,230 109,180
80 → 90 579,950 238,980
Total 1,792,290 385,420