Alesh

Alesh

Basic Info

Name: Alesh
Rarity: ★★★★★
Profession: VANGUARD
Weapon: Sword
Main Attribute: Str
Sub Attribute: Wisd
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Base Stats (Level 1)

STR
20.1
AGI
9.5
WISD
13.6
WILL
10.8
MaxHP
500.0
ATK
30.0
DEF
0.0

Stats by Level

Level STR AGI WISD WILL MaxHP ATK
1 20.1 9.5 13.6 10.8 500 30
10 34.1 18.2 25.0 18.8 1005 58
20 49.6 27.9 37.6 27.7 1566 90
30 65.1 37.6 50.2 36.6 2128 121
40 80.6 47.4 62.8 45.5 2689 152
50 96.1 57.1 75.4 54.4 3250 183
60 111.6 66.8 88.0 63.3 3811 215
70 127.1 76.5 100.6 72.2 4372 246
80 142.6 86.2 113.2 81.1 4934 277
90 158.1 95.9 125.8 90.0 5495 309

Skills

Unconventional Lure

Hooks a block of ice and slams it to deal Physical DMG to the enemy target. When hitting a target with Cryo Infliction, Alesh consumes all of the target's Cryo Infliction stacks, forcibly applies Solidification to the target, and recovers some SP based on the number of stacks consumed. This SP recovery effect can only trigger 1 time, even if the skill hits multiple enemies.
Normal Skill
DMG Multiplier: 200%SP Recovery by Consuming 1 Infliction Stack: 10SP Recovery by Consuming 2 Infliction Stacks: 20SP Recovery by Consuming 3 Infliction Stacks: 30SP Recovery by Consuming 4 Infliction Stacks: 40Stagger: 10 ATK: 200% → 450% Stagger: 10 → 10 Cooldown: 0.0s SP Cost: 100.0 Charge: 1s
Lv ATK% SP Cost
1 200% 100.0
2 220% 100.0
3 240% 100.0
4 260% 100.0
5 280% 100.0
6 300% 100.0
7 320% 100.0
8 340% 100.0
9 360% 100.0
10 385% 100.0
11 415% 100.0
12 450% 100.0

Auger Angling

COMBO TRIGGER: When the Arts Reaction or Originium Crystals of a nearby target is consumed. Opens an angling hole beneath the enemy that deals Physical DMG and recovers some SP. The skill has a chance to hook a Rare Fin that greatly increases the DMG dealt and recovers some more SP.
Combo Skill
DMG Multiplier: 133%Chance to Catch the Rare Fin: 10%Enhanced DMG Multiplier: 213%SP Recovery: 10Bonus SP Recovery: 10Stagger: 10 ATK2: 100% → 225% Stagger: 10 → 10 Cooldown: 9.0s → 8.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK2% Ultimate Energy Cost
1 100% 0.0
2 110% 0.0
3 120% 0.0
4 130% 0.0
5 140% 0.0
6 150% 0.0
7 160% 0.0
8 170% 0.0
9 180% 0.0
10 193% 0.0
11 208% 0.0
12 225% 0.0

Basic Rod Casting

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Attack1
BATK SEQ 1 Multiplier: 18% ATK: 18% → 39% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 18% 0.0
2 19% 0.0
3 21% 0.0
4 23% 0.0
5 25% 0.0
6 26% 0.0
7 28% 0.0
8 30% 0.0
9 32% 0.0
10 34% 0.0
11 36% 0.0
12 39% 0.0
Attack2
BATK SEQ 2 Multiplier: 10% ATK: 10% → 23% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 10% 0.0
2 11% 0.0
3 12% 0.0
4 13% 0.0
5 14% 0.0
6 15% 0.0
7 16% 0.0
8 17% 0.0
9 18% 0.0
10 19% 0.0
11 21% 0.0
12 23% 0.0
Attack3
BATK SEQ 3 Multiplier: 28% ATK: 28% → 62% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 28% 0.0
2 30% 0.0
3 33% 0.0
4 36% 0.0
5 39% 0.0
6 41% 0.0
7 44% 0.0
8 47% 0.0
9 50% 0.0
10 53% 0.0
11 57% 0.0
12 62% 0.0
Attack4
BATK SEQ 4 Multiplier: 28% ATK: 28% → 62% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 28% 0.0
2 30% 0.0
3 33% 0.0
4 36% 0.0
5 39% 0.0
6 41% 0.0
7 44% 0.0
8 47% 0.0
9 50% 0.0
10 53% 0.0
11 57% 0.0
12 62% 0.0
Attack5
BATK SEQ 5 Multiplier: 55% ATK: 28% → 62% Stagger: 17 → 17 Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 28% 0.0
2 30% 0.0
3 33% 0.0
4 36% 0.0
5 39% 0.0
6 41% 0.0
7 44% 0.0
8 47% 0.0
9 50% 0.0
10 53% 0.0
11 57% 0.0
12 62% 0.0
Power Attack
Finisher ATK Multiplier: 400% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv Ultimate Energy Cost
1 0.0
2 0.0
3 0.0
4 0.0
5 0.0
6 0.0
7 0.0
8 0.0
9 0.0
10 0.0
11 0.0
12 0.0
Plunging Attack End
Dive ATK Multiplier: 80% ATK: 80% → 180% Cooldown: 0.0s Ultimate Energy Cost: 0.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 80% 0.0
2 88% 0.0
3 96% 0.0
4 104% 0.0
5 112% 0.0
6 120% 0.0
7 128% 0.0
8 136% 0.0
9 144% 0.0
10 154% 0.0
11 166% 0.0
12 180% 0.0

One Monster Catch!

Alesh hooks a fin of unbelievable size and slams it to deal Cryo DMG and apply Cryo Infliction to enemies in a large area of effect in front of him. He recovers some SP on hit, with additional SP gained for each target defeated.
Ultimate Skill
Ultimate DMG Multiplier: 436%Base SP Recovery: 20Bonus SP Recovery per Target Defeated: 12SP Recovery Limit: 100Stagger: 20 ATK: 436% → 980% Stagger: 20 → 20 Cooldown: 20.0s Ultimate Energy Cost: 100.0 Charge: 1s
Lv ATK% Ultimate Energy Cost
1 436% 100.0
2 479% 100.0
3 523% 100.0
4 566% 100.0
5 610% 100.0
6 653% 100.0
7 697% 100.0
8 741% 100.0
9 784% 100.0
10 839% 100.0
11 904% 100.0
12 980% 100.0

Talents (Passive Skills)

Flash-frozen for Freshness
Lv1 Requires: BT1 (Lv.20) Cost: 12× Protoprism 2400× T-Creds
After Solidification or Originium Crystals are applied to a nearby enemy, Alesh gains 3 Ultimate Energy. If the said Solidification is applied by Alesh, he gains an additional 6 Ultimate Energy. This effect can only trigger once every 3s.
Lv2 Requires: BT2 (Lv.30) Cost: 40× Protoprism 8600× T-Creds
After Solidification or Originium Crystals are applied to a nearby enemy, Alesh gains 4 Ultimate Energy. If the said Solidification is applied by Alesh, he gains an additional 8 Ultimate Energy. This effect can only trigger once every 3s.
Veteran Angler
Lv1 Requires: BT2 (Lv.30) Cost: 48× Protoprism 10000× T-Creds
Combo skill Auger Angling improved: Every 10 Intellect grants Rare Fin catching chance +0% (max: +30%).
Lv2 Requires: BT3 (Lv.40) Cost: 28× Protohedron 24000× T-Creds
Combo skill Auger Angling improved: Every 10 Intellect grants Rare Fin catching chance +1% (max: +30%).

Factory Skills (Manufacturing)

Casual Angling α (Lv1)
Assign to Control Nexus to grant all operators' Mood Regen +8%
ControlCenter
Casual Angling β (Lv2)
Assign to Control Nexus to grant all operators' Mood Regen +12%
ControlCenter
Anglers' Intel Network α (Lv1)
Assign to Reception Room to grant operators a small Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension
Anglers' Intel Network β (Lv2)
Assign to Reception Room to grant operators Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension

Potentials

Potential 1
Battle skill Unconventional Lure improved: SP Recovery grants an additional 10 SP.
Cost: 1× Alesh's Token
Potential 2
Strength +15, Intellect +15.
Cost: 1× Alesh's Token
Potential 3
Combo skill Auger Angling improved: After catching a Rare Fin, the entire team gains ATK +15% for 10s. This effect cannot stack.
Cost: 1× Alesh's Token
Potential 4
Ultimate One Monster Catch! improved: Ultimate Energy cost -15%.
Cost: 1× Alesh's Token
Potential 5
Ultimate One Monster Catch! improved: Hitting a target below 50% HP increases the DMG Multiplier to 1.5 times the original.
Cost: 1× Alesh's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
8× Protodisk 3× Pink Bolete 1600× T-Creds
Stage 2 (Unlock Lv.40)
25× Protodisk 5× Red Bolete 6500× T-Creds
Stage 3 (Unlock Lv.50)
24× Protoset 5× Ruby Bolete 18000× T-Creds
Stage 4 (Unlock Lv.60)
36× Protoset 20× Metadiastima Photoemission Tube 8× Bloodcap 100000× T-Creds

Favorability Attribute Bonuses

BT1 60 Favor +10.0 Str
BT2 150 Favor +15.0 Str
BT3 300 Favor +15.0 Str
BT4 300 Favor +20.0 Str

Skill Level Up Materials

NormalSkill: Unconventional Lure
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Triphasic Nanoflake 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Triphasic Nanoflake 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Triphasic Nanoflake 12× False Aggela 65000
UltimateSkill: One Monster Catch!
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Triphasic Nanoflake 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Triphasic Nanoflake 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Triphasic Nanoflake 12× False Aggela 65000
ComboSkill: Auger Angling
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× False Aggela 65000
NormalAttack: Basic Rod Casting
Lv2 6× Protoprism 1× Kalkodendra 1000
Lv3 12× Protoprism 2× Kalkodendra 2700
Lv4 16× Protoprism 1× Chrysodendra 3200
Lv5 21× Protoprism 1× Chrysodendra 4200
Lv6 27× Protoprism 2× Chrysodendra 5400
Lv7 6× Protohedron 1× Vitrodendra 8200
Lv8 8× Protohedron 1× Vitrodendra 10500
Lv9 15× Protohedron 2× Vitrodendra 18000
Lv10 1× Mark of Perseverance 15× Protohedron 6× Quadrant Fitting Fluid 3× False Aggela 24000
Lv11 2× Mark of Perseverance 24× Protohedron 16× Quadrant Fitting Fluid 6× False Aggela 30000
Lv12 3× Mark of Perseverance 50× Protohedron 36× Quadrant Fitting Fluid 12× False Aggela 65000

Character Level-up Requirements

From → To EXP Required Gold
1 → 20 22,860 820
20 → 40 248,540 12,540
40 → 60 475,710 23,900
60 → 80 465,230 109,180
80 → 90 579,950 238,980
Total 1,792,290 385,420