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Economy Guide

OPINION: AIC EVENT, FANGYI, PHYSICAL META

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Endfield Hub Team
#Arknights Endfield#AIC Event#Factory Guide#Operator Guide#Meta Analysis
Opinion: AIC Event, Fangyi, Physical Meta
Table of Contents

TL;DR - Key Points

  • 20,000 Jade Gourds for the Trimmed Medal — achievable with a 6/min production line sustained over 8 days; push to 12/min if starting late
  • SC Battery lines dropping throughput — almost always Dense Originium Powder or Xircon belt starvation, not a machine failure
  • Zhuang Fangyi’s combo skill at M3 — the sweet spot for cooldown alignment with Perlica’s 17-second cycle
  • Physical team leveling priority — Endmin > Chen > Lifeng >>> Pog; invest in Pog’s Mastery 1 before level grinding
  • Hetonite surplus — funnel everything into Parts; you will never have too many
  • Xircon Effluent bottleneck — route inert effluent through a Purification Unit to sustain Heavy Xiranite lines at scale

AIC Event: Guaranteeing the Trimmed Medal

The event requires 20,000 Xiranite Jade Gourds produced and traded before it ends — for the full Palm-Top Savior production breakdown, see our factory & team guide. That number looks scary until you break it down into production rates.

The 6/min Standard Line

This is the comfortable baseline. Run it for roughly 8 days and you clear everything, including the second shop phase.

Recipe per 6/min cycle:

MachineInputOutput
Fitting Unit3 Heavy Xiranite/minAtomizer Parts
Moulding Unit3 Heavy Xiranite/minBottles
Packaging Unit #1Atomizer Parts + 6 Hetonite/minAtomizers
Filling UnitBottles + 30 Yazhen Solution/minBottled Yazhen
Packaging Unit #2Atomizers + Bottled Yazhen6 Jade Gourds/min

Machine count: 6 total (1 Moulding, 1 Fitting, 1 Reactor Crucible, 1 Filling, 2 Packaging).

A single Forge of the Sky produces exactly 6 Heavy Xiranite/min, which splits evenly between the Moulding and Fitting units at 3 each. No splitter math required — but if you want to lay this out cleanly, build it inside the AIC planner first.

Scaling to 12/min

Double the above setup. The bottlenecks you will hit first:

  • Power consumption — double the machines, roughly double the draw
  • Hetonite supply — ensure your Cuprium conversion lines keep up
  • Xircon Effluent — this is the real killer. Route inert effluent from SC Battery production through a Purification Unit to feed your Heavy Xiranite line

Factory Troubleshooting: Wuling Megabases

SC Battery Lines Dropping Throughput

If your SC Battery production fell from 6/min to 2/min, check these in order:

  1. Dense Originium Powder belts — a single 6/min line needs 4 full belts of Dense Powder
  2. Xircon belt — needs 1 full belt; if it is stopped or sluggish, the packaging unit starves
  3. Upstream Xircon production — rebuild if necessary; the bottleneck is almost never the battery machines themselves

Self-Sustaining Plant Setup

The 2 Planter + 1 Seed Picker loop is the most efficient arrangement:

  • Seed picker outputs to both planters
  • One planter feeds output back to the seed picker for new seeds
  • The other planter sends crops to storage
  • Load the seed picker with a stack of 50 of the desired plant

If any belt is not fully saturated, the entire cycle slows down. Watch for the “zzz” idle icon — that means missing input, not missing power.

Excess Material Routing

MaterialSurplus RateRecommended Use
Cuprium30/minConvert to Hetonite, then to Parts
Hetonite9/minAll into Parts; excess is impossible
Xiranite30/minLow-efficiency SC-watt Battery (1/min) or Armor Components for gear

Zhuang Fangyi: Skill Priority and Electrification

For the full Zhuang Fangyi build guide, and Perlica’s supporting role inside Electric comps, link out before locking in your mastery investment.

Maxing Order

SkillPriorityReason
Battle SkillAlready maxedCore of Sunderblade generation
Combo SkillM3 minimum-1 cooldown aligns with Perlica’s cycle
UltimateLowerIncreases auto-attack damage while ulted, but cooldown reduction matters more

Stacking Electrification to Level II

The rotation requires Perlica deployed before Fangyi on your line:

  1. Perlica Battle Skill — applies Electric Infliction I
  2. Trigger combo immediately — Perlica’s Combo applies Electrification I
  3. Fangyi’s Combo upgrades it to Electrification II
  4. At Electrification II, Fangyi summons the maximum number of Sunderblades

Gear tip: Put the Qingbo artifact set on Perlica to match her combo cooldown to Fangyi’s at 17 seconds.

Fangyi vs Arclight Damage

  • Zero Sunderblades: Arclight’s Battle Skill hits harder
  • Accumulated blades (especially with Lone Barge): Fangyi drastically overtakes everything
  • Playstyle choice: Arclight for fast and straightforward; Fangyi for build-up and massive payoff

Physical Team: Leveling Priority

The damage share breakdown is clear — and matches the current team tier list:

Endmin > Chen > Lifeng >>> Pog

Investment Order

  1. Endmin to level 90 — primary damage dealer
  2. Chen to level 80 — secondary damage and utility
  3. Pog’s Mastery 1 on both skills — huge SP recovery spike; invest here before level grinding

Pog’s value comes from skill SP recovery, not raw level. Get the Mastery milestones first, then level if you have spare resources. For the broader rotation context — and the 1600 Oroberyl sprint plan around this team — see this month’s meta brief on Wuling reruns and the 1600 sprint.


These are community-sourced opinions and analysis. Results may vary based on your specific setup and progression.

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