Skip to content
Da Pan splash art

Da Pan Best Build Guide - Weapons, Gear & Teams

Complete progression guide from level 1 to 80+ with BiS weapons, gear sets, and team compositions

Updated: 5/18/2026 | BiS + F2P Options | P0 Viable

Da Pan Best Build - Quick Summary

Best Weapon
Exemplar
R9 Physical Great Sword - BiS
Best Gear Set
Swordmancer
3pc Set
Best Team
Da Pan + Chen Qianyu + Pogranichnik + Lifeng
Physical DPS composition

Skill Priority

Battle Skill Ultimate Combo Skill Normal Attack

Battle Skill provides Physical application. Ultimate gives team-wide buffs. Combo Skill triggers easily on Final Strike.

Best Team Compositions

Recommended Physical Team
Chen Qianyu
Support
Pogranichnik
Support
Lifeng
Support
Da Pan
Physical DPS
5★ DPS Physical Great Sword

Unique Crush unit who generates and consumes his own Vulnerability stacks. Da Pan brings hybrid functionality as both a Vulnerability generator and consumer, making him a self-sufficient Crush DPS. His Combo Skill triggers when enemies reach 4 Vulnerability stacks, dealing massive Physical DMG and Crush. Pairs perfectly with Pogranichnik for maximum Crush potential. While limited by 5-star multipliers compared to 6-star alternatives, his unique kit makes him invaluable for Physical team compositions.

Build Focus

ATK%, Physical DMG, Strength. Focus on maximizing Crush damage and Vulnerability stack management. Prioritize Combo Skill DMG and Battle Skill usage to maintain consistent Vulnerability generation and consumption cycles.

Skill Priority

Combo Skill > Battle Skill > Ultimate > Normal Attack

Playstyle

Build Vulnerability stacks with Battle Skill and Normal Attacks. At 4 stacks, use Combo Skill for massive Crush damage. Ultimate provides multi-sequence AoE damage with Lift and Knock Down. Focus on Combo Skill DMG and Physical DMG to maximize Crush potential. Da Pan is self-sufficient for Vulnerability generation and consumption, making him flexible in any Physical team.

Quick Reference Summary

Early Game

Use Basic/Miner gear with Darhoff 7 or Industry 0.1 Greatsword. P0 viable.

Mid Game

AIC Light 3pc + Industry 0.1 maxed, or OBJ Heavy Burden 5★.

Late Game

Type 50 Yinglung 3pc (T2) + Exemplar 6★ or OBJ Heavy Burden 5★.

Endgame

Type 50 Yinglung 3pc (T3) + Exemplar 6★.

Max Level

BiS: Type 50 Yinglung 3pc + Exemplar maxed. F2P: Type 50 Yinglung T2 3pc + OBJ Heavy Burden 5★.

early_game 1-20

Authority Unlocks
  • Basic gear unlocked at level 10
  • Focus on story progression and learning Crush mechanics

Weapons

BiS Darhoff 7 3★ Greatsword
Base ATK
283
Substat
Main Attribute
Effect
ATK +33.6.
Source: Exploration (Crates)
Why: Starter Greatsword for early exploration. Simple ATK buff.
F2P Industry 0.1 4★ Greatsword
Base ATK
341
Substat
Main Attribute
Upgrade
Max level until 5-star ready
Effect
Main Attribute +14%. When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20.00s. Effects of the same name cannot stack.
Source: Exploration (Crates)
Why: Best 4-star option to upgrade with ATK buff. Main Attribute substat scales with Strength.

Gear Sets

Best in Slot Basic Gear Pack (Any 3 pieces) 0 Gray Lv.10
Why this set?

Placeholder gear to unlock slots. Don't invest resources - upgrade to Miner α quickly.

Source: Available by default once you unlock Gear Assembly

Stat Priorities

Main Stats
ATK%StrengthPhysical DMG
Sub Stats
ATK%Physical DMGStrength

Crafting Focus

  • Operator EXP to reach level 20
  • Basic combat materials
Skip These
  • Gear crafting (Tier 0 sets aren't worth materials)
  • Essence farming
Next Milestone: Reach level 20 for first breakthrough and AIC set access

mid_game 20-40

Authority Unlocks
  • Authority 20+ unlocks mid-tier Protocol Spaces
  • AIC gear sets become available

Weapons

BiS Industry 0.1 4★ Greatsword
Base ATK
341
Substat
Main Attribute
Effect
Main Attribute +14%. When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20.00s. Effects of the same name cannot stack.
Source: Exploration (Crates)
Why: Best 4-star option to upgrade with ATK buff. Main Attribute substat scales with Strength.
Step Up OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Main Attribute
Effect
Main Attribute +14%. After the wielder consumes Vulnerability, the wielder gains ATK +16.8% for 20.00s. Effects of the same name cannot stack.
Why: Strong F2P endgame weapon. ATK buff on Vulnerability consumption enhances Crush damage.
Note: Excellent alternative. Only ~20-25% behind Exemplar.

Gear Sets

Best in Slot AIC Light (3pc) Tier 1 Green Lv.28
HP +500
When the wearer defeats an enemy, ATK +20 for 5s.
Why this set?

Kill-based ATK buff provides consistent stat boost. Works well for Da Pan's DPS role.

Recommended: AIC Light Armor (Armor) + AIC Tactical Gloves (Gloves) + AIC Light Plate (Armor)
Available Pieces: AIC Light Plate, AIC Light Armor, AIC Tactical Gloves
Source: Authority Level rewards, Gear Assembly with Amethyst Component
Budget Miner β / Miner γ (3 pieces of Miner gear)

Use if you don't have Amethyst Components yet. Higher stats than Miners α.

Use Miner γ (Blue) at level 36 if available

Stat Priorities

Main Stats
ATK%StrengthPhysical DMG
Sub Stats
ATK%Physical DMGStrengthCritical Rate

Crafting Focus

  • Amethyst Components for AIC gear
  • Weapon EXP for 4-star upgrades
  • Save for Exemplar materials
Skip These
  • Tier 2 gear (wait until level 40)
  • 6-star weapon materials
Next Milestone: Reach level 40 for second breakthrough and access to Tier 2 Purple sets

late_game 40-60

Authority Unlocks
  • Authority 40+ unlocks advanced content
  • Tier 2 Purple gear sets available

Weapons

BiS Exemplar 6★ Greatsword
Base ATK
490
Substat
Main Attribute
Refinement
Aim for Refinement Level 1+
Effect
Physical DMG Dealt +28%. When the wielder's battle skill or ultimate hits the enemy, the wielder gains Physical DMG Dealt +8% for 15s. This effect can reach 4 stacks.
F2P OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Main Attribute
Effect
Main Attribute +14%. After the wielder consumes Vulnerability, the wielder gains ATK +16.8% for 20.00s. Effects of the same name cannot stack.
Source: Arsenal Exchange
Why: Strong F2P endgame weapon. ATK buff on Vulnerability consumption enhances Crush damage.
Note: Excellent alternative. Only ~20-25% behind Exemplar.
Step Up Ancient Canal 5★ Greatsword
Base ATK
411
Substat
Strength
Effect
Arts Intensity +28. After the wielder consumes Vulnerability stack(s), the wielder gains Physical DMG Dealt +[14%×Stacks Consumed] for 20.00s. Effects of the same name cannot stack.
Why: Alternative 5-star with Physical DMG on Vulnerability consumption. Good for Crush-heavy builds.
Note: Use if Exemplar unavailable and you want Vulnerability consumption damage

Gear Sets

Best in Slot Type 50 Yinglung (3pc) Tier 2 Purple Lv.50
Wearer's ATK +15%
When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Why this set?

Perfect for Da Pan's rotation. Battle Skill triggers Yinglung's Edge stacks for Combo Skill DMG bonus.

Recommended: Type 50 Yinglung Heavy Armor (Armor) + Type 50 Yinglung Gloves (Gloves) + Type 50 Yinglung Knife (Kit)
Available Pieces: Type 50 Yinglung Heavy Armor, Type 50 Yinglung Light Armor, Type 50 Yinglung Gloves, Type 50 Yinglung Knife, Type 50 Yinglung Radar
Source: Authority Level rewards, Gear Assembly with Cryston Component + Valley Stock Bill
Alternative Swordmancer (3pc) Tier 2
Stagger Efficiency Bonus +20%
After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.

Physical-focused set with Stagger Efficiency. Helps apply Crush windows faster.

Note: Use if focusing on Stagger-heavy playstyle

Budget Aburrey's Legacy (3pc)

Universal skill DMG + uptime ATK buff. Perfect for characters with multiple skill types.

Use if struggling with Type 50 Yinglung drops

Stat Priorities

Main Stats
ATK%StrengthPhysical DMG
Sub Stats
ATK%Physical DMGStrengthCombo Skill DMGCritical Rate

Crafting Focus

  • Cryston Components for Tier 2 gear
  • Valley Stock Bills for crafting
  • Curated Weapon Supply tickets for Exemplar
  • Essence farming for substat optimization
Priority Order

Type 50 Yinglung 3pc first, then Exemplar, then essence optimization

Next Milestone: Reach Authority 50 for Wuling access and Tier 3 Gold gear. Get Exemplar if possible.

endgame 60-80

Authority Unlocks
  • Authority 50+ unlocks Wuling region
  • Tier 3 Gold gear sets available

Weapons

BiS Exemplar 6★ Greatsword
Base ATK
490
Substat
Strength
Refinement
Target Refinement Level 2-3
Effect
ATK +28%. When the wielder consumes Vulnerability, gains Physical DMG Dealt +8% for 15s. This effect can reach 4 stacks.
Source: Arsenal Exchange (Curated Weapon Supply)
Why: Da Pan's absolute BiS weapon. Vulnerability consumption = +32% Physical DMG at max stacks, perfectly matching his kit.
Investment: Priority #1 for Da Pan. Continue upgrading.
F2P OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Main Attribute
Effect
Main Attribute +14%. After the wielder consumes Vulnerability, the wielder gains ATK +16.8% for 20.00s. Effects of the same name cannot stack.
Source: Arsenal Exchange
Why: Strong F2P endgame weapon. ATK buff on Vulnerability consumption enhances Crush damage.
Note: Excellent alternative. Only ~20-25% behind Exemplar.
Premium OBJ Heavy Burden 5★ Greatsword
Base ATK
411
Substat
Main Attribute
Refinement
Max refinement
Effect
Main Attribute +14%. After the wielder consumes Vulnerability, the wielder gains ATK +16.8% for 20.00s. Effects of the same name cannot stack.
Why: Strong F2P endgame weapon. ATK buff on Vulnerability consumption enhances Crush damage.
Note: Excellent alternative. Only ~20-25% behind Exemplar.

Gear Sets

Best in Slot Type 50 Yinglung (3pc) Tier 3 Gold Lv.70
Wearer's ATK +15%
When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Why this set?

Da Pan's BiS gear set. Battle Skill triggers Yinglung's Edge stacks for massive Combo Skill DMG bonus.

Optimization Logic

Target Strength pieces (Gloves, Knife) to scale ATK.

Recommended: Type 50 Yinglung Heavy Armor (Armor) + Type 50 Yinglung Gloves T1 (Gloves) + Type 50 Yinglung Knife T1 (Kit)
Available Pieces: Type 50 Yinglung Heavy Armor, Type 50 Yinglung Light Armor, Type 50 Yinglung Gloves, Type 50 Yinglung Gloves T1, Type 50 Yinglung Knife, Type 50 Yinglung Knife T1, Type 50 Yinglung Radar
Source: Gear Template Crate in Wuling, Gear Assembly with Xiranite Component + Wuling Stock Bill
Alternative Swordmancer (3pc) Tier 3
Stagger Efficiency Bonus +20%
After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.

Physical-focused set with Stagger Efficiency. Helps apply Crush windows faster.

Note: Use for faster Stagger application

Stat Priorities

Main Stats
ATK%StrengthPhysical DMG
Sub Stats
ATK%Physical DMGStrengthCombo Skill DMGCritical RateCritical DMG

Crafting Focus

  • Xiranite Components for Tier 3 gear
  • Wuling Stock Bills
  • Gear Template Crates
  • Essence farming for perfect substats
Priority Order

Type 50 Yinglung 3pc first, then Exemplar maxed, then essence optimization

Next Milestone: Reach Authority 60 for max level. Complete Type 50 Yinglung set and get Exemplar maxed.

max 80+

Authority Unlocks
  • Authority 60 (Max) - All content unlocked

Full optimization complete. Focus on maximizing Crush damage and Vulnerability management.

Weapons

BiS Exemplar 6★ Greatsword
Base ATK
490
Substat
Strength
Refinement
Target Max Refinement
Effect
ATK +28%. When the wielder consumes Vulnerability, gains Physical DMG Dealt +8% for 15s. This effect can reach 4 stacks.
Source: Arsenal Exchange (Curated Weapon Supply)
Why: Absolute BiS for Da Pan. +32% Physical DMG from Vulnerability consumption synergizes perfectly with his kit.
Investment: Final stop. Max refinement for optimal damage.
F2P Max OBJ Heavy Burden 5★ Greatsword
Effect
Main Attribute +14%. After the wielder consumes Vulnerability, the wielder gains ATK +16.8% for 20.00s. Effects of the same name cannot stack.
Why: Strong F2P endgame weapon. ATK buff on Vulnerability consumption enhances Crush damage.
Note: Excellent alternative. Only ~20-25% behind Exemplar.

Gear Sets

Best in Slot Type 50 Yinglung 3pc + Off-piece (3pc + 1 off-piece) Tier 3 Gold
Wearer's ATK +15%
When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Why this set?

BiS for Da Pan. Yinglung's Edge stacks provide up to +60% Combo Skill DMG for maximum Crush damage.

Complete Build
armor: Type 50 Yinglung Heavy Armor (Strength secondary)
gloves: Type 50 Yinglung Gloves T1 (Combo Skill DMG Bonus secondary)
kit1: Type 50 Yinglung Knife T1 (All Skill DMG Dealt Bonus secondary)
kit2: Aethertech Gloves (Arts Intensity +34) or Swordmancer TAC Gauntlets (Physical DMG) - Off-piece
Optimization Goals
Target Substats: Strength, ATK%, Physical DMG, Combo Skill DMG, Critical Rate, Critical DMG
Target Values:
50+ Strength100%+ ATK60%+ Physical DMGHigh Combo Skill DMG rolls
Source: Wuling Gear Template Crates
Alternative Aethertech 3pc + Swordmancer Off-piece (3pc + 1 off-piece) Tier 3
Wearer's ATK +8%
After the wearer applies Vulnerability, the wearer gains Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s.

Alternative BiS for maximum Physical damage. Aethertech ramps to +48% Physical DMG at max Vulnerability stacks.

Note: Use in dedicated Physical teams with stack generators like Pogranichnik.

F2P Option Swordmancer 3pc (Tier 2) + Off-piece (3pc Tier 2 Swordmancer + 1pc Tier 3 off-piece)
Stagger Efficiency Bonus +20%
After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.

F2P-friendly max level setup. Tier 2 Swordmancer provides core functionality. Mix with one Tier 3 piece when available.

Tip: Best F2P option for max level. Upgrade to full Tier 3 Swordmancer 3pc when RNG permits.

Complete Build
armor: Swordmancer Heavy Armor (Tier 2 - Agility secondary)
gloves: Swordmancer TAC Gauntlets (Tier 2 - Physical DMG secondary)
kit1: Swordmancer Flint (Tier 2 - Agility/Physical DMG secondary)
kit2: Swordmancer TAC Fists (Tier 3 - Ultimate DMG secondary) - Off-piece
Upgrade Path: Farm Tier 3 Swordmancer pieces gradually. Prioritize Gauntlets (Physical DMG) and Flint (Agility) first.

Stat Priorities

Main Stats
ATK%StrengthPhysical DMG
Sub Stats
ATK%Physical DMGStrengthCombo Skill DMGCritical RateCritical DMG

Final Build Optimization

Rotation

Battle Skill (FLIP DA WOK!) → Normal Attacks to build Vulnerability → At 4 stacks, Combo Skill (MORE SPICE!) for massive Crush → Ultimate (CHOP 'N DUNK!) for multi-sequence damage → Repeat

Timing

Apply Lift with Battle Skill. Build to 4 Vulnerability stacks with Normal Attacks. Trigger Combo Skill for Crush when at max stacks. Use Ultimate for multi-hit AoE damage.

Quick Reference
Min-Max Tips
1.

Battle Skill (FLIP DA WOK!) applies Lift - use it to control enemies

2.

Combo Skill (MORE SPICE!) triggers at 4 Vulnerability stacks - time it for maximum Crush damage

3.

Reduce and Thicken talent grants Physical DMG buffs on Vulnerability consumption - maintain stacks

4.

Salty or Mild talent reduces Combo Skill cooldown after Ultimate - use Ultimates to enable more Combo Skills

5.

Generate Vulnerability with Battle Skill and Normal Attacks - you don't need teammates to generate stacks

6.

Consume Vulnerability with Combo Skill - this triggers Crush and your talent buffs

7.

Ultimate (CHOP 'N DUNK!) has multiple phases: Lift → 6 slashes → Knock Down - use it for crowd control

8.

P5 potential adds extra Vulnerability stack generation - significant power spike

9.

Self-sufficient: Da Pan doesn't rely on teammates for Vulnerability generation

10.

P0 Viable: Core Crush mechanics work without any promotions

Da Pan Build FAQ

What is Da Pan's best weapon?
Exemplar is Da Pan's absolute BiS weapon. The Physical DMG Dealt +28% + 8% per Vulnerability consumption (up to 32% total) synergizes perfectly with his kit, which generates and consumes Vulnerability stacks to trigger Crush damage.
What gear set should Da Pan use?
Type 50 Yinglung 3pc is Da Pan's BiS gear. Its set bonus: Battle Skill triggers Yinglung's Edge stacks (+20% DMG per stack, up to 60% total) for the next Combo Skill. This perfectly matches his rotation: Battle Skill → build Vulnerability → Combo Skill for maximum Crush.
Is Da Pan worth building?
Yes - Da Pan is a self-sufficient Physical Crush DPS with hybrid functionality as both a Vulnerability generator and consumer. He works well in any Physical team, pairs perfectly with Pogranichnik, and scales well into endgame with Exemplar. While 5★ multipliers are lower than 6-star alternatives, his unique kit makes him highly valuable.
← Back to All Characters