
Character Profile
“I know that strength isn't everything, but in Talos-II, you can't live without it.”
Wulfgard (full name Catello Wulfgard Luppino) is a Landbreaker mercenary out of the Pack clan who now serves on Endfield Industries' Crisis Team. Young but hardened well beyond his years by a rough past, he favors stealth, reconnaissance, and outmaneuvering enemies over head-on fights. He is a reliable friend once you earn his trust, though that trust is hard to win, and he carries a blunt, pragmatic outlook: unrealistic idealism, he believes, ruins more lives than it saves.
Basic Info
Talent Priority
This priority list applies to talents only after Lv 9.
Recommended Builds
View All BuildsTop Weapons
Recommended Teams
Gear Configurations
View All Gear SetsP5 Wulf Required | Use Ult to reset combo CD [Laevatein Team]
Classic Build for DMG, swap to the one above at P5 in Laevatein Teams
Use This with OBJ R4 and P5 [Laevatein Team]
Contingency Contract Fit
Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Wulfgard sidesteps or shrugs these off. See the full dashboard for every modifier.
Vitality · Stacked Combustion shreds inflated boss HP pools, since reaction damage scales with the enemy health bar.
Flash Freeze · Heat skills melt the forced Solidification, and ranged operators rarely eat the enemy Cryo in the first place.
Tremor · Combustion is off-skill reaction damage, so it rides the +100% bonus rather than eating the battle-skill nerf.
Decapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
Hypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
Rush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
Thermolysis · Heat skills cleanse the forced Solidification.
Thrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
Toxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
Base Stats (Level 1)
Stats by Level
| Level | STR | AGI | WISD | WILL | MaxHP | ATK |
|---|---|---|---|---|---|---|
| 1 | 18.6 | 9.6 | 9.4 | 13.8 | 500 | 30 |
| 10 | 33.0 | 18.3 | 17.8 | 23.7 | 1005 | 57 |
| 20 | 49.1 | 28.0 | 27.2 | 34.7 | 1566 | 86 |
| 30 | 65.2 | 37.6 | 36.6 | 45.6 | 2128 | 116 |
| 40 | 81.3 | 47.2 | 46.0 | 56.6 | 2689 | 146 |
| 50 | 97.4 | 56.9 | 55.4 | 67.6 | 3250 | 175 |
| 60 | 113.5 | 66.5 | 64.7 | 78.6 | 3811 | 205 |
| 70 | 129.5 | 76.1 | 74.1 | 89.5 | 4372 | 235 |
| 80 | 145.6 | 85.8 | 83.5 | 100.5 | 4934 | 264 |
| 90 | 161.7 | 95.4 | 92.9 | 111.5 | 5495 | 294 |
Skills
Frag Grenade·β
| Lv | DMG Multiplier | Cooldown |
|---|---|---|
| 1 | 60% | 20s |
| 2 | 66% | 20s |
| 3 | 72% | 20s |
| 4 | 78% | 20s |
| 5 | 84% | 20s |
| 6 | 90% | 20s |
| 7 | 96% | 20s |
| 8 | 102% | 20s |
| 9 | 108% | 20s |
| 10 | 116% | 20s |
| 11 | 125% | 20s |
| 12 | 135% | 19s |
Rapid Fire Akimbo
| Lv | BATK SEQ 1 Multiplier |
|---|---|
| 1 | 30% |
| 2 | 33% |
| 3 | 36% |
| 4 | 39% |
| 5 | 42% |
| 6 | 45% |
| 7 | 48% |
| 8 | 51% |
| 9 | 54% |
| 10 | 58% |
| 11 | 62% |
| 12 | 68% |
| Lv | BATK SEQ 2 Multiplier |
|---|---|
| 1 | 35% |
| 2 | 39% |
| 3 | 42% |
| 4 | 46% |
| 5 | 49% |
| 6 | 53% |
| 7 | 56% |
| 8 | 60% |
| 9 | 63% |
| 10 | 67% |
| 11 | 73% |
| 12 | 79% |
| Lv | BATK SEQ 3 Multiplier |
|---|---|
| 1 | 56% |
| 2 | 61% |
| 3 | 67% |
| 4 | 72% |
| 5 | 78% |
| 6 | 83% |
| 7 | 89% |
| 8 | 94% |
| 9 | 100% |
| 10 | 107% |
| 11 | 115% |
| 12 | 125% |
| Lv | BATK SEQ 4 Multiplier |
|---|---|
| 1 | 68% |
| 2 | 74% |
| 3 | 81% |
| 4 | 88% |
| 5 | 95% |
| 6 | 101% |
| 7 | 108% |
| 8 | 115% |
| 9 | 122% |
| 10 | 130% |
| 11 | 140% |
| 12 | 152% |
| Lv | Finisher ATK Multiplier |
|---|---|
| 1 | 400% |
| 2 | 440% |
| 3 | 480% |
| 4 | 520% |
| 5 | 560% |
| 6 | 600% |
| 7 | 640% |
| 8 | 680% |
| 9 | 720% |
| 10 | 770% |
| 11 | 830% |
| 12 | 900% |
| Lv | Dive ATK Multiplier |
|---|---|
| 1 | 80% |
| 2 | 88% |
| 3 | 96% |
| 4 | 104% |
| 5 | 112% |
| 6 | 120% |
| 7 | 128% |
| 8 | 136% |
| 9 | 144% |
| 10 | 154% |
| 11 | 166% |
| 12 | 180% |
Thermite Tracers
| Lv | DMG Multiplier | Additional ATK DMG Multiplier |
|---|---|---|
| 1 | 102% | 378% |
| 2 | 112% | 415% |
| 3 | 122% | 453% |
| 4 | 133% | 491% |
| 5 | 143% | 529% |
| 6 | 153% | 566% |
| 7 | 163% | 604% |
| 8 | 174% | 642% |
| 9 | 184% | 680% |
| 10 | 196% | 727% |
| 11 | 212% | 784% |
| 12 | 230% | 850% |
Wolven Fury
| Lv | ATK Disp% | DMG Multiplier per SEQ |
|---|---|---|
| 1 | 160% | 32% |
| 2 | 176% | 35% |
| 3 | 192% | 38% |
| 4 | 208% | 42% |
| 5 | 224% | 45% |
| 6 | 240% | 48% |
| 7 | 256% | 51% |
| 8 | 272% | 54% |
| 9 | 288% | 58% |
| 10 | 308% | 62% |
| 11 | 332% | 66% |
| 12 | 360% | 72% |
Talents (Passive Skills)
Factory Skills (Manufacturing)
Potentials
Breakthrough (Ascension)
Favorability Attribute Bonuses
Skill Level Up Materials
Character Level-up Requirements
| From → To | EXP Required | Gold |
|---|---|---|
| 1 → 20 | 22,860 | |
| 20 → 40 | 248,540 | |
| 40 → 60 | 475,710 | |
| 60 → 80 | 465,230 | |
| 80 → 90 | 579,950 | |
| Total | 1,792,290 |
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