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Chen Qianyu Build: Gear, Weapon & Teams

Chen Qianyu

All Chen Qianyu coverage

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Every guide, build, and analysis we have published about Chen Qianyu, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Chen Qianyu gets a standalone tag archive once there are 4 or more posts. Meanwhile, browse all tag archives.

Levelling Chen Qianyu? The Chen Qianyu progression path lists every breakthrough and skill material in order.

Character Profile

“I just can't help but end up as your best operator.”

GenderFemale
RaceLung
BirthdayAugust 18
AffiliationEndfield Industries

Chen Qianyu is a Physical Guard and a core member of Endfield Industries' Crisis Team. She trained in martial arts from childhood under her mother and at Tanjian Hall, building both her combat skill and her resilience, and she fights with a self-developed Chi Xiao swordmancy style. After years wandering Talos-II alone she signed on at Perlica's invitation, bringing an upbeat, fiercely driven attitude and a sense of justice that frames her martial arts as a kind of heroism.

Expertise
ScholarshipReflexes
Interests
CultureCharity
Dislikes
Technology
Voice ActorsEN Rebecca HanssenJP Sayumi SuzushiroCN MAOKR Jeong Hae-eun

Chen Qianyu Gear Damage Calculator

Compare her Physical damage across swords, gear sets and potentials, with the Finisher and Blade Gale costed separately.

Level 90 · Skill Rank 12 · Talent nodes maxed · Potential 0

Chen Qianyu build settings

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Slashing Edge, Stagger, Link, Defense and Resistance sit in different parts of the damage equation. Leave the target on No target for pre-mitigation build comparisons.

Conditional triggers

Final Build ATK
3,356.34
Agility
363.00
Strength
106.00
Physical DMG
+0.00%
Slashing Edge ATK
+40.00%
Crit Rate
24.50%
Crit DMG
50.00%
Ultimate Energy cost
70.00

Final Build ATK excludes the temporary regional buff granted near teleportation points. Move away from a waypoint before comparing this value with the in-game operator sheet.

Uptime and utility at this build

Lift and Stagger are mechanics rather than damage terms, so they are reported here instead of being folded into the rows above.

Slashing Edge
+8.00% ATK × 5, 10.00s
Momentum Breaker
10.00 Stagger
Ascending Strike Lift
2.50s, 10.00 Stagger
Blade Gale Stagger
15.00 then 20.00
Ultimate Energy cost
70.00
Combo Energy return
10.00
Combo cooldown
15.00s
Potential 1 line
Not unlocked
ActionMultiplierNon-critCritExpected
Soaring BreakThe five-hit chain, plus the dive, dodge and Finisher. Only these rows can take the Finisher multiplier.
Soaring Break Chain (hits 1-5)
45.00% + 54.00% + 60.00% + 68.00% + 90.00%
317.00%10,639.5915,959.3911,942.94
Soaring Break - Final Strike (hit 5)
Applies 16 Stagger and 18 SP
90.00%3,020.704,531.063,390.74
Finisher
Staggered x1.3
1 active multiplier
  • Stagger Multiplier ×1.30
900.00%39,269.1558,903.7244,079.62
Dive Attack
180.00%6,041.419,062.116,781.48
Dodge Attack
96.00%3,222.084,833.133,616.79
Ascending StrikeAn uppercut that applies Lift. Eligible for a Link buff.
Ascending Strike
Weapon skill (scoped) +42.00% · Applies Lift for 2.50s
1 active multiplier
  • Multiplier Group ×1.42
380.00%18,110.8027,166.2020,329.37
Soar to the StarsTriggers when an enemy becomes Vulnerable, so it needs a teammate to set it up.
Soar to the Stars
Triggers when an enemy becomes Vulnerable
270.00%9,062.1113,593.1710,172.22
Blade GaleListed per slash, for the final slash, and as a full cast. Eligible for a Link buff.
Blade Gale - per slash
Weapon skill (scoped) +42.00% · One of the 6 ordinary sequences
1 active multiplier
  • Multiplier Group ×1.42
81.00%3,860.465,790.694,333.37
Blade Gale - final slash
Weapon skill (scoped) +42.00% · The 7th and last sequence
1 active multiplier
  • Multiplier Group ×1.42
1023.00%48,756.1773,134.2654,728.80
Blade Gale - full cast
Weapon skill (scoped) +42.00% · 6 x 81.00% + 1023.00%, sequence count from the skill text
1 active multiplier
  • Multiplier Group ×1.42
1509.00%71,918.93107,878.3980,729.00

Calculator assumptions

Every number uses a Level 90 Chen Qianyu with all four skills at Rank 12 and all four Agility talent nodes unlocked. Her base ATK, attributes, damage multipliers, talents and potentials are read from the committed client tables.

Agility is her main attribute and Strength is her secondary attribute. The ATK formula weights them at 0.005 and 0.002 respectively after every flat source and Main/Sub Stat Boost has been applied, then truncates both attributes before calculating Final Build ATK. Her talent nodes grant Agility only, so a Strength total of zero from them is correct rather than missing.

Slashing Edge is an ATK buff, not a damage bonus, so its stacks scale Operator ATK plus Weapon ATK and nothing else. It is shown at five stacks by default, which is the steady state while she is attacking; the buff lasts 10.00s and refreshes when her skills hit. Drop it to zero to see her opening numbers.

Blade Gale is listed three ways because the client tables carry the per-slash and final-slash multipliers but no hit count. The full-cast row assumes six ordinary sequences plus the final one, which is what the skill text describes as a 7-sequence attack whose last sequence deals more damage. If you only want table-sourced figures, read the per-slash and final-slash rows.

Potential 1 adds DMG Dealt +20% against a target below half health and stays off until you toggle it. Potential 2 adds Agility +15 and Physical DMG +8%. Potential 3 multiplies Ascending Strike, Soar to the Stars and both Blade Gale multipliers by 1.1, and touches neither the basic chain nor the Finisher. Potential 4 discounts the Ultimate to 59.50 Ultimate Energy and Potential 5 shortens the Combo cooldown by 3s; neither is a damage term.

Ordinary hits run the complete Talos Wiki damage chain, and every row can be expanded to inspect its active factors. Weapon lines are scoped to what they actually say: Rapid Ascent's Physical bonus reaches only her Battle Skill and Ultimate, never the basic chain. Only a basic attack can be a Finisher. Arts Intensity does nothing for her, because she is a Physical operator with no Arts Reaction row.

Rotation timing, target count, SP and Ultimate Energy per second, Lift and Stagger thresholds, and the number of hits that actually connect are outside this per-action calculator. The teleportation-waypoint regional buff (SpecialBonus) is held at zero throughout, because it is a location buff rather than a build stat.

Basic Info

Name:Chen Qianyu iconChen Qianyu
Rarity:★★★★★
Profession:Guard
Weapon:SwordSword
Main Attribute:AgiAgi
Sub Attribute:StrStr

Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate
#2Basic
#3Skill
#4Combo

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Eminent ReputeEminent Repute104.5%R9
Sundering SteelSundering Steel103%R9
Rapid AscentRapid Ascent102.8%R9

Recommended Teams

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Gear Configurations

View All Gear Sets
P 5
PogranichnikLifengDa Pan
Swordmancer Heavy ArmorSwordmancer Heavy Armor
Swordmancer FlintSwordmancer Flint
Bonekrusha MaskBonekrusha Mask

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Chen Qianyu sidesteps or shrugs these off. See the full dashboard for every modifier.

  • Poor BasicsPoor Basics · Damage is routed through his high ultimate multipliers, so the basic-attack nerf barely touches him.
  • Battle ChillBattle Chill · Rarely casts battle skills, so it avoids the self-applied Solidification.
  • EncasementEncasement · Deals damage without piling on the stacks that would shield the enemy.
  • Heat LossHeat Loss · Light on combo-skill usage, dodging the self-applied Solidification.
  • OverclockOverclock · Damage leans on ultimate/basic attacks, so the combo and battle-skill nerf barely lands.
  • PhysicolysisPhysicolysis · Physical skills cleanse the forced Solidification.
  • RestraintRestraint · Deals damage without applying the inflictions that trigger the penalty.
Loading calculator...

Base Stats (Level 1)

STR
STR
10.8
AGI
AGI
20.6
WISD
WISD
8.9
WILL
WILL
9.7
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
110.820.68.99.750030
1020.535.916.618.2100557
2031.252.825.327.7156687
3042.069.833.937.12128117
4052.886.842.646.62689147
5063.6103.851.256.13250177
6074.3120.859.865.53811207
7085.1137.868.575.04372237
8095.9154.877.184.54934267
90106.7171.885.893.95495297

Skills

Soar to the Stars

COMBO TRIGGER: When an enemy becomes Vulnerable. A slashing dash that passes through the target enemy and deals Physical DMG and Lift to all enemies along the way.
Combo SkillCombo Skill
DMG Multiplier: 120% → 270%Ultimate Energy Gain: 10Cooldown: 16s → 15sUltimate Energy Cost: 0Charge: 1s
LvDMG MultiplierCooldown
1120%16s
2132%16s
3144%16s
4156%16s
5168%16s
6180%16s
7192%16s
8204%16s
9216%16s
10231%16s
11249%16s
12270%15s

Soaring Break

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 20% → 45%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
120%
222%
324%
426%
528%
630%
732%
834%
936%
1039%
1142%
1245%
Attack2Attack2
BATK SEQ 2 Multiplier: 24% → 54%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 2 Multiplier
124%
226%
329%
431%
534%
636%
738%
841%
943%
1046%
1150%
1254%
Attack3Attack3
BATK SEQ 3 Multiplier: 27% → 60%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 3 Multiplier
127%
229%
332%
435%
538%
640%
743%
846%
948%
1052%
1156%
1260%
Attack4Attack4
BATK SEQ 4 Multiplier: 30% → 68%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
130%
233%
336%
439%
542%
645%
748%
851%
954%
1058%
1162%
1268%
Attack5Attack5
BATK SEQ 5 Multiplier: 40% → 90%Stagger: 16 → 16Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 5 Multiplier
140%
244%
348%
452%
556%
660%
764%
868%
972%
1077%
1183%
1290%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

Ascending Strike

Performs an uppercut slash at the target enemy, dealing Physical DMG and Lift.
Normal SkillNormal Skill
DMG Multiplier: 169% → 380%Stagger: 10Lift Duration (s): 1 → 2.5Stagger: 10 → 10Cooldown: 0sSP Cost: 100Charge: 1s
LvDMG MultiplierLift Duration (s)
1169%1
2186%1
3203%1
4219%1
5236%1
6253%1.5
7270%1.5
8287%1.5
9304%2
10325%2
11350%2
12380%2.5

Blade Gale

A 7-sequence slash attack that deals Physical DMG with each sequence to the target enemy. The final slash sequence deals even more DMG.
Ultimate SkillUltimate Skill
Slash Multiplier: 36% → 81%First Strike Stagger: 15Final Strike DMG Multiplier: 455% → 1023%Final Strike Stagger: 20Cooldown: 10sUltimate Energy Cost: 70Charge: 1s
LvSlash MultiplierFinal Strike DMG Multiplier
136%455%
240%500%
343%545%
447%591%
550%636%
654%682%
758%727%
861%773%
965%818%
1069%875%
1175%943%
1281%1023%

Talents (Passive Skills)

Slashing EdgeSlashing Edge
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
After hitting an enemy with skills, Chen gains ATK +4% for 10s. This effect can reach 5 stacks.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
After hitting an enemy with skills, Chen gains ATK +8% for 10s. This effect can reach 5 stacks.
Momentum BreakerMomentum Breaker
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
Interrupting the enemy's charge up deals another 0 Stagger.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
Interrupting the enemy's charge up deals another 0 Stagger.

Factory Skills (Manufacturing)

Blade Critique α (Lv1)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%
Manufacturing Cabin
Blade Critique β (Lv2)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%
Manufacturing Cabin
Jadeworking β (Lv1)
Assign to Growth Chamber to grant rare mineral growth rate +20%
Growth Chamber
Jadeworking γ (Lv2)
Assign to Growth Chamber to grant rare mineral growth rate +30%
Growth Chamber

Potentials

Potential 1
DMG Dealt +20% to enemies below 50% HP.
Cost: Chen Qianyu's Token1× Chen Qianyu's Token
Potential 2
Agility +15, Physical DMG Dealt +8%.
Cost: Chen Qianyu's Token1× Chen Qianyu's Token
Potential 3
Battle skill Ascending Strike, combo skill Soar to the Stars, and ultimate Blade Gale improved: DMG Multiplier is increased to 1.1 times the original.
Cost: Chen Qianyu's Token1× Chen Qianyu's Token
Potential 4
Ultimate Blade Gale improved: Ultimate Energy cost -15%.
Cost: Chen Qianyu's Token1× Chen Qianyu's Token
Potential 5
Combo skill Soar to the Stars improved: Length of cooldown is now -3s.
Cost: Chen Qianyu's Token1× Chen Qianyu's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetQuadrant Fitting Fluid20× Quadrant Fitting FluidCosmagaric8× CosmagaricT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 AgiAgi
BT2150 Favor+15 AgiAgi
BT3300 Favor+15 AgiAgi
BT4300 Favor+20 AgiAgi

Skill Level Up Materials

NormalSkill: Ascending Strike
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeBlighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: Blade Gale
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeBlighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: Soar to the Stars
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: Soaring Break
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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