COMMUNITY INSIGHTS

What the community is saying about Arknights: Endfield

118 Feedback insights | Last updated: 2026-03-13 | Page 10 of 10

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Feedback 🤔 Mixed High Engagement

Time management with multiple gachas

High-engagement discussion (283 comments) about balancing Endfield with other gacha games like Wuthering Waves and Genshin. Players concerned about daily time commitment.

View 3 key points
  • Daily grind time concerns
  • Comparison with Wuthering Waves (~5min)
  • Players dropping other gachas for Endfield
184 upvotes 1 posts 1/21/2026
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Feedback 😐 Neutral Medium Engagement

Gear system mechanics unclear

Community confused about gear crafting, farming, and attribute randomization. Users asking if gear attributes are random or fixed, and how component farming works.

View 3 key points
  • Crafting-only gear acquisition
  • Unclear attribute mechanics
  • Questions about farming system
221 upvotes 1 posts 1/21/2026
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Feedback 😟 Negative Medium Engagement

Story difficulty concerns

Players struggle with content outside main story, find it overwhelming

View 3 key points
  • Main story manageable
  • Side content too difficult
  • Need to read more to cope
259 upvotes 1 posts 1/21/2026
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Feedback 😟 Negative High Engagement

Gacha system complexity criticized

Community strongly criticizes the overly complicated and opaque gacha system with 25% weapon rate-up, no 120 pity carry over, and confusing mechanics compared to modern gacha standards like Genshin/Wuwa/HSR

View 5 key points
  • 25% weapon rate-up (extremely low)
  • No 120 pity carry over
  • Minimal changes despite community requests
  • Opaque rates and numbers
  • Feels outdated compared to modern gacha games
308 upvotes 1 posts 1/21/2026
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Feedback 😟 Negative Medium Engagement

Character availability concerns

Community worries about character gates - Warfarin potentially being restricted behind long-term content walls until Endfield's 5th anniversary. Shows concern about accessibility of favorite characters.

View 3 key points
  • Character gatekeeping concerns
  • Warfarin availability speculation
  • Long-term content lock predictions
626 upvotes 1 posts 1/20/2026
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Feedback 😐 Neutral Medium Engagement

Gacha system concerns about pity and 50/50

Users confused about whether guarantee pity shares between banners. Many discussing optimal pull strategies - x10 pulls vs singles. Concerns about obtaining 120 pulls in first two weeks without spending.

View 4 key points
  • Uncertainty about pity system across banners
  • Debate on x10 pulls vs singles for optimal pity
  • Concerns about F2P pull rates early game
  • Users planning reroll strategies before launch
857 upvotes 1 posts 1/19/2026
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Feedback 😟 Negative High Engagement

Poor male character ratio highly criticized

Community expressing strong dissatisfaction with 1:8 male-to-female character ratio (only 1 male out of 9 upcoming characters). Multiple users comparing unfavorably to Wuthering Waves and threatening F2P approach if not improved. Many husbando players feeling baited after waiting 2 years.

View 4 key points
  • Only 1 male character (Ardashir) out of 9 upcoming
  • Users comparing to WUWA's poor ratio
  • Threats to go F2P or quit within 1 year if ratio doesn't improve
  • Demand for more male characters and returning fan favorites like Fjall
857 upvotes 2 posts 1/19/2026
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Feedback 😟 Negative High Engagement

Feature request: simplify gacha system

Constructive feedback requesting gacha simplification. Players want straightforward system without multiple layered rules. Comparison to Arknights suggesting current system is unnecessarily convoluted.

View 4 key points
  • Remove confusing layered rules
  • Make system like standard gachas
  • Clear UI for pity mechanics
  • Reduce predatory elements
1165 upvotes 1 posts 1/19/2026
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Feedback 😐 Neutral Medium Engagement

Questions about reward timing

Players seeking clarification on whether rewards require starting day one, if they're permanent for pre-registered players who can't play at launch, and sign-in mechanics. Confusion about availability windows.

View 5 key points
  • Uncertainty about day-one requirement
  • Concerns for players who can't start at launch
  • Questions about reward distribution mechanics
  • Need for clarity on sign-in bonuses
  • Exam schedules conflicting with launch
2472 upvotes 1 posts 1/19/2026
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Feedback 😟 Negative High Engagement

Gacha system complexity concerns

Players express confusion and frustration with the complex permit/currency system having multiple types (standard vs limited, banner-specific expiring pulls). Many find the system deliberately complex and anti-consumer.

View 5 key points
  • Multiple currency types confuse players
  • Banner-specific expiring pulls criticized as FOMO
  • 120 pity system considered harsh
  • Requests for simpler unified currency system
  • Worry about feeling bad if skipping banners
2472 upvotes 1 posts 1/19/2026