COMMUNITY INSIGHTS

What the community is saying about Arknights: Endfield

55 Feature Request insights | Last updated: 2026-03-13 | Page 4 of 5

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Feature Request 😟 Negative Medium Engagement

Shared facilities collision issues

Players questioning why shared facilities have collision at all, suggesting removal to reduce trolling impact while keeping feature.

View 3 key points
  • Remove collision from shared facilities
  • Keep feature but reduce obstruction
  • Prevent sequence breaking
1 upvotes 1 posts 1/27/2026
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Feature Request 😟 Negative High Engagement

Shared facilities trolling problem

Shared facilities feature being abused for trolling with obstructive placements. Players want disable option or friends-only setting.

View 3 key points
  • Need option to disable shared facilities
  • Friends-only setting requested
  • Upvote/downvote system suggested
1229 upvotes 1 posts 1/27/2026
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Feature Request 😟 Negative High Engagement

Maidmin hitbox feedback

Community feedback requesting smaller hitbox for Maidmin character, 858 upvotes

View 2 key points
  • Hitbox size concern
  • Character adjustment request
858 upvotes 1 posts 1/26/2026
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Feature Request 😟 Negative High Engagement

Player construct clutter ruining exploration

Major community complaint about other players' constructs cluttering the world, blocking resources, and ruining single-player exploration experience

View 4 key points
  • Remove player constructs option
  • Blocking mining points
  • Random turrets killing enemies
  • Respawn issues
1315 upvotes 1 posts 1/26/2026
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Feature Request 😐 Neutral Medium Engagement

Power line distance calculation feedback

Multiple users requesting power line system use displacement vs distance traveled, suggesting either straight-line measurement or path-following visual consistency.

View 4 key points
  • Request straight-line distance
  • Inconsistent visual vs mechanical
  • Wuling has improved system
  • Multiple players want change
651 upvotes 12 posts 1/26/2026
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Feature Request 😐 Neutral Medium Engagement

Factory Upgrade Demands

Players seek better efficiency in factory management, requesting faster conveyor belts and higher-tier ziplines to improve gameplay and reduce 'rock cancer' frustrations.

View 3 key points
  • Conveyor belts need speed boosts
  • Higher tier mergers and ziplines wanted
  • Efficiency upgrades are critical for progression
1023 upvotes 2 posts 1/25/2026
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Feature Request 😟 Negative Medium Engagement

Pulls should not expire per banner

Community debate on why pity and limited pulls expire with the current banner instead of being usable universally, especially compared to other gacha systems. Frustration centers on inefficiency and lack of flexibility.

View 3 key points
  • Suggests shared pity or non-banner-specific pulls
  • Critiques blending Arknights and Hoyo models
  • Reduces long-term value for casual players
529 upvotes 1 posts 1/24/2026
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Feature Request 🤔 Mixed Medium Engagement

Skip Factory Option

Frequent requests for an option to skip factory/base building for players not interested, while still appreciating the risk developers took with niche gameplay.

View 2 key points
  • Add toggle to bypass factory mechanics
  • Blueprint system exists but not sufficient for all players
1300 upvotes 2 posts 1/24/2026
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Feature Request 😟 Negative High Engagement

Factory system needs meaningful gameplay

Factory system criticized as being gutted and reduced to repetitive busy work, losing its original interesting mechanics

View 3 key points
  • factory system gutted
  • turned into busy work
  • original mechanics lost
491 upvotes 1 posts 1/23/2026
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Feature Request 😟 Negative High Engagement

Weapon tickets weekly rewards too low

Players complain about only receiving 100 weapon tickets from weekly mode, which is insufficient to upgrade weapon banner characters even after getting them. Multiple players report losing 50/50 pulls and being unable to get weapons despite pulling banner characters early.

View 4 key points
  • Only 100 weapon tickets from weekly mode
  • Players feel punished for getting lucky pulls
  • Cannot upgrade banner characters' weapons
  • Multiple 50/50 losses compound the issue
530 upvotes 1 posts 1/23/2026
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Feature Request 😊 Positive Medium Engagement

Playable character requests

Community requesting specific characters become playable in Endfield

View 2 key points
  • Request for 'my boy' to be playable
  • Request for suiblings in Talos II
1105 upvotes 2 posts 1/23/2026
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Feature Request 😐 Neutral Low Engagement

UI scale settings requested for accessibility

User playing on CRT monitor noted UI readability issues and requested game setting to increase UI scale. This indicates potential accessibility concerns for players on different display setups.

View 3 key points
  • UI hard to read on CRT monitor
  • Request for configurable UI scale in settings
  • Important for accessibility on various displays
728 upvotes 1 posts 1/22/2026